EvilEngine/DSTR: Difference between revisions
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Battlepedia>Seil No edit summary |
Battlepedia>Seil (→Format) |
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! Offset !! Type !! Description |
! Offset !! Type !! Description |
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| 0x54 || |
| 0x54 || ?[2] || Unknown (null) |
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| 0x5C || int || '''Unknown''', always 1 |
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| 0x60 || ? || Unknown (null) |
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| 0x64 || int || '''Hit Mask?''' |
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| 0x68 || byte || '''Flag 1''', usually 0 or 2 |
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| 0x69 || byte || '''Flag 2''', usually 0, 1, or 2 |
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| 0x6A || byte || '''Flag 3''', usually 0 |
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| 0x6B || byte || '''Flag 4''', usually 0 |
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| 0x6C || float || '''Unknown''' |
| 0x6C || float || '''Unknown''' |
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| 0x70 || float || '''Unknown''' |
| 0x70 || float || '''Unknown''' |
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| 0x74 || [[ |
| 0x74 || [[AssetID]] ([[SHRP|Shrapnel]]) || '''Shrapnel 1''' |
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| 0x78 || |
| 0x78 || [[AssetID]] ([[SHRP|Shrapnel]]) || '''Shrapnel 2''' |
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| 0x7C || |
| 0x7C || [[AssetID]] ([[SFX]]) || '''SFX 1''' |
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| 0x80 || |
| 0x80 || [[AssetID]] ([[SFX]]) || '''SFX 2''' |
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| 0x84 || |
| 0x84 || [[AssetID]] ([[MODL|Model]]) || '''Destroyed Model 1''' |
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| 0x88 || |
| 0x88 || [[AssetID]] ([[MODL|Model]]) || '''Destroyed Model 2''' |
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! colspan="3" | Events |
! colspan="3" | Events |
Revision as of 06:39, 2 January 2019
DSTR | |
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Destructible Object | |
Type | Placeable |
This asset defines an entry for a destructible object.
Format
Destructables are placeable assets, so they start with their 0x54 byte header, then are followed by:
Note: the asset ID at 0x50 (in the Placeable header) refers to an animation.
Offset | Type | Description |
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0x54 | ?[2] | Unknown (null) |
0x5C | int | Unknown, always 1 |
0x60 | ? | Unknown (null) |
0x64 | int | Hit Mask? |
0x68 | byte | Flag 1, usually 0 or 2 |
0x69 | byte | Flag 2, usually 0, 1, or 2 |
0x6A | byte | Flag 3, usually 0 |
0x6B | byte | Flag 4, usually 0 |
0x6C | float | Unknown |
0x70 | float | Unknown |
0x74 | AssetID (Shrapnel) | Shrapnel 1 |
0x78 | AssetID (Shrapnel) | Shrapnel 2 |
0x7C | AssetID (SFX) | SFX 1 |
0x80 | AssetID (SFX) | SFX 2 |
0x84 | AssetID (Model) | Destroyed Model 1 |
0x88 | AssetID (Model) | Destroyed Model 2 |
Events | ||
0x8C | Event[numberOfEvents] | Events |