EvilEngine/ALST: Difference between revisions

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==Format==
==Format==
===Night of 100 Frights — The Incredibles===
===Night of 100 Frights — The Incredibles===
<source lang=cpp>
{| class="wikitable"
struct zAnimListAsset
! Offset !! Type !! Description
{
|-
unsigned int ids[10];
| 0x00 || [[AssetID]][10] || '''[[ANIM|Animations]]'''
|}
};
</source>

* '''ids''' is an array of 10 [[ANIM|Animation]] IDs.


===Rise of the Underminer===
===Rise of the Underminer===

Revision as of 17:02, 2 October 2019

ALST
AnimList
TypeBinary
Games usedThe Incredibles

Animation list. This asset contains a list of asset IDs all belonging to animations.

Format

Night of 100 Frights — The Incredibles

struct zAnimListAsset
{
	unsigned int ids[10];
};

Rise of the Underminer

Offset Type Description
0x00 AssetID[10] Animations
0x28 int[10] Unknown string hashes
0x50 byte[4] Flags?
0x54 int[2] null