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[[File:BFBBMix Logo.png|thumb|right]]
'''BFBBmix''' is a work-in-progress full-game mod made by [[User:Skyweiss|skyweiss]] with help from other members of the modding community. Its name is a portmanteau of "BFBB," the original game's abbreviation, and "remix."


'''BFBBMix''' is a full game custom level mod of SpongeBob SquarePants: Battle for Bikini Bottom created by [[User:Skyweiss|skyweiss]] with help from other members of the modding community. Its name is a portmanteau of "BFBB" and "remix."
== Mod info ==


== Known issues ==
[[File:BFBBmix Jellyfish Fields.png|thumb|Screenshot of Jellyfish Fields]]


* It is highly recommended to enable autosave using the prompt that appears, as there is a low but nonzero chance of crashing at various loading zones throughout the game.
BFBBmix has the goal of playing very similar to Battle for Bikini Bottom, sharing all of the same locations derived from the show. However, every level the player encounters has a new design, created from scratch using the [[Industrial Park (level editor)|Industrial Park]] level editor and composed of simple shapes such as cubes, cones, and cylinders.
* A softlock will occur if the player comes in contact with a Thunder Tiki while in Spongeball mode. If this happens, pause the game and warp to an available level to regain control.


== Download ==
The current state of the project is a work-in-progress demo that is planned to showcase completed worlds for Jellyfish Fields, Downtown Bikini Bottom, Goo Lagoon, and Poseidome. The demo's release should be expected for fall of 2019.

[[File:BFBBMix_Download.png|600px]]
<div style="clear:left"></div>

'''Version 5.06'''

* [https://drive.google.com/file/d/1Yj0LC6xqf2nc4alKTkVHDnGar3LUlpJ0/view?usp=sharing Download for GameCube] (compatible with [[Heavy Mod Manager]])
* [https://drive.google.com/file/d/1UQizSe1qa3blaPWu-f_ZmCnjvXY91x0I/view?usp=sharing Download for Xbox]

<div class="toccolours mw-collapsible mw-collapsed" style="width:60%">
'''Changelog'''
<div class="mw-collapsible-content">
* Xbox: Fixes softlock when disconnecting the controller.
* Fixes potential softlock when trading socks in the menu by calling Hans.
* Adds a clam near the start of each world which offers sock hints.
* There is now at least one purple shiny object in every sub-area of every world.
* A prompt now asks if you want to make a save file at the start of the game.
* Reselecting the currently playing Krusty Deluxe stage will now simply respawn the player.
* Adds a new purpose to the spongeball pickup in Rock Bottom.
* Makes the effect of a button more visible and persistent in Rock Bottom.
* Earlier checkpoints can no longer be accidentally retriggered after progressing in Jellyfish Volcano, Squidward's Dream, and the Robo-SpongeBob fight.
* Fixes an issue where you couldn't unpause with the Start button.
* Various minor fixes and adjustments throughout the game.
</div>
</div>

<div class="toccolours mw-collapsible mw-collapsed" style="width:60%">
'''How to make a Nintendont-compatible ISO'''
<div class="mw-collapsible-content">
Extract the zip file, which will make a folder called "files". It's missing the "&&SystemData" folder which will be sourced from a copy of Battle for Bikini Bottom.
# Download [https://www.romhacking.net/utilities/619/ GameCube Rebuilder] and open it.
# Click Image, then select Open.
# In the window that opens, select your Battle for Bikini Bottom GameCube ISO file.
# On the right side of the program, a list of files appears. Right-click "&&SystemData" and click Export.
# In the window that opens, select the "files" folder.
# Click Image, then select Close.

Now that BFBBMix has all of its required files, we will create a new ISO file.
# Click Options, then select "Do not use 'game.toc'." This is necessary to load extra files, like the bonus stages.
# Click Root, then select Open.
# In the window that opens, select the "files" folder.
# Click Root, then select Save.
# In the window that opens, select any location for the ISO file.
# Finally, click Root, then select Rebuild.

You can now transfer the ISO to your homebrew Wii like any GameCube game. Press Y at the main menu to ensure you're good to go!
</div>
</div>

<div class="toccolours mw-collapsible mw-collapsed" style="width:60%">
'''How to install on Xbox'''
<div class="mw-collapsible-content">
To play the Xbox version, you need a softmodded Xbox console. You can get help with this in the [https://discord.gg/8BKC3US BfBB speedrunning Discord.]

Extract the zip file, which will make a folder called BFBBMix. It's missing the "default.xbe" file which will be sourced from a copy of Battle for Bikini Bottom.
# Copy the Battle for Bikini Bottom disc to your Xbox hard drive using the softmod menu. It is now the <code>E:\Games\SpongeBobSquarePants</code> folder.
# Now we need to transfer the BFBBMix folder to your Xbox hard drive. This is similar to transferring the Practice Mod or AutoCB, most conveniently through an FTP client. However you transfer it, it should now be the <code>E:\Games\BFBBMix</code> folder.
# [[File:BFBBMix_FileExplorer.png|400px]] <div style="clear: both;"></div> Next, open File Explorer and have it set up like this: SpongeBobSquarePants on the left, and BFBBMix on the right. (You can move between the two explorers with the L and R triggers.)
# Scroll to "default.xbe" on the left. Press Start, then select Copy, then OK.
# Scroll to "default.xbe" on the right. Press Start, then scroll to and select Rename XBE Title. This allows you to type in a different name to distinguish BFBBMix from the original game.

After resetting the console, you will see BFBBMix in the games menu. Press Y at the main menu to ensure you're good to go!
</div>
</div>

[[BFBBMix/Releases|Older versions]]

== Mod info ==
BFBBMix is a revisit to Battle for Bikini Bottom with new levels, objectives, and music. The terrain and various objects are constructed entirely of simple shapes, like cubes, cones, and cylinders, using [[Industrial Park (level editor)|Industrial Park]] to place them. Most other objects are imported from the original game.

The mod was released in milestones as its development progressed towards the full game.

* A demo of Jellyfish Fields was released on 6 September 2019.
* Chapter 1, with Jellyfish Fields, Downtown Bikini Bottom, Goo Lagoon, and Poseidome, was released on 14 March 2020.
* Chapter 2, adding Rock Bottom, Mermalair, Sand Mountain, and Industrial Park, was released on 6 June 2020.
* The full game version was released on 28 August 2020.


== External links ==
== External links ==


* [https://twitter.com/bfbbmix BFBBmix on Twitter]
* [https://discord.gg/zJQzgMe BFBBMix Discord Server]
* [https://twitter.com/bfbbmix BFBBMix on Twitter]
* [https://www.speedrun.com/bfbbmix BFBBMix on speedrun.com]
* [https://www.youtube.com/watch?v=9g4I5pDEK5U Soundtrack on YouTube]
* [https://bfbbmix.bandcamp.com/releases Soundtrack on Bandcamp]

== Screenshots ==
<gallery mode="packed" heights=300px>
File:BFBBMix JF SS1.png
File:BFBBMix Downtown SS1.png
File:BFBBMix RB SS.png
File:BFBBMix Mermalair SS.png
File:BFBBMix SM SS.png
File:BFBBMix Kelp SS.png
File:BFBBMix Dutchman SS.png
File:BFBBMix Dream SS.png
</gallery><div style="clear:left"></div>


[[Category:Mods]]
[[Category:Mods]]
[[Category:SpongeBob SquarePants: Battle for Bikini Bottom]]

Latest revision as of 03:00, 4 September 2023

BFBBMix is a full game custom level mod of SpongeBob SquarePants: Battle for Bikini Bottom created by skyweiss with help from other members of the modding community. Its name is a portmanteau of "BFBB" and "remix."

Known issues

  • It is highly recommended to enable autosave using the prompt that appears, as there is a low but nonzero chance of crashing at various loading zones throughout the game.
  • A softlock will occur if the player comes in contact with a Thunder Tiki while in Spongeball mode. If this happens, pause the game and warp to an available level to regain control.

Download

Version 5.06

Changelog

  • Xbox: Fixes softlock when disconnecting the controller.
  • Fixes potential softlock when trading socks in the menu by calling Hans.
  • Adds a clam near the start of each world which offers sock hints.
  • There is now at least one purple shiny object in every sub-area of every world.
  • A prompt now asks if you want to make a save file at the start of the game.
  • Reselecting the currently playing Krusty Deluxe stage will now simply respawn the player.
  • Adds a new purpose to the spongeball pickup in Rock Bottom.
  • Makes the effect of a button more visible and persistent in Rock Bottom.
  • Earlier checkpoints can no longer be accidentally retriggered after progressing in Jellyfish Volcano, Squidward's Dream, and the Robo-SpongeBob fight.
  • Fixes an issue where you couldn't unpause with the Start button.
  • Various minor fixes and adjustments throughout the game.

How to make a Nintendont-compatible ISO

Extract the zip file, which will make a folder called "files". It's missing the "&&SystemData" folder which will be sourced from a copy of Battle for Bikini Bottom.

  1. Download GameCube Rebuilder and open it.
  2. Click Image, then select Open.
  3. In the window that opens, select your Battle for Bikini Bottom GameCube ISO file.
  4. On the right side of the program, a list of files appears. Right-click "&&SystemData" and click Export.
  5. In the window that opens, select the "files" folder.
  6. Click Image, then select Close.

Now that BFBBMix has all of its required files, we will create a new ISO file.

  1. Click Options, then select "Do not use 'game.toc'." This is necessary to load extra files, like the bonus stages.
  2. Click Root, then select Open.
  3. In the window that opens, select the "files" folder.
  4. Click Root, then select Save.
  5. In the window that opens, select any location for the ISO file.
  6. Finally, click Root, then select Rebuild.

You can now transfer the ISO to your homebrew Wii like any GameCube game. Press Y at the main menu to ensure you're good to go!

How to install on Xbox

To play the Xbox version, you need a softmodded Xbox console. You can get help with this in the BfBB speedrunning Discord.

Extract the zip file, which will make a folder called BFBBMix. It's missing the "default.xbe" file which will be sourced from a copy of Battle for Bikini Bottom.

  1. Copy the Battle for Bikini Bottom disc to your Xbox hard drive using the softmod menu. It is now the E:\Games\SpongeBobSquarePants folder.
  2. Now we need to transfer the BFBBMix folder to your Xbox hard drive. This is similar to transferring the Practice Mod or AutoCB, most conveniently through an FTP client. However you transfer it, it should now be the E:\Games\BFBBMix folder.
  3. Next, open File Explorer and have it set up like this: SpongeBobSquarePants on the left, and BFBBMix on the right. (You can move between the two explorers with the L and R triggers.)
  4. Scroll to "default.xbe" on the left. Press Start, then select Copy, then OK.
  5. Scroll to "default.xbe" on the right. Press Start, then scroll to and select Rename XBE Title. This allows you to type in a different name to distinguish BFBBMix from the original game.

After resetting the console, you will see BFBBMix in the games menu. Press Y at the main menu to ensure you're good to go!

Older versions

Mod info

BFBBMix is a revisit to Battle for Bikini Bottom with new levels, objectives, and music. The terrain and various objects are constructed entirely of simple shapes, like cubes, cones, and cylinders, using Industrial Park to place them. Most other objects are imported from the original game.

The mod was released in milestones as its development progressed towards the full game.

  • A demo of Jellyfish Fields was released on 6 September 2019.
  • Chapter 1, with Jellyfish Fields, Downtown Bikini Bottom, Goo Lagoon, and Poseidome, was released on 14 March 2020.
  • Chapter 2, adding Rock Bottom, Mermalair, Sand Mountain, and Industrial Park, was released on 6 June 2020.
  • The full game version was released on 28 August 2020.

External links

Screenshots