Ring: Difference between revisions

From Heavy Iron Modding
Battlepedia>Dark
m (Dark moved page Game object:Ring to Ring)
(Created page with "==Format== {| class="wikitable" ! Offset !! Type !! Variable !! Description |- | 0x10 || Vector3 || '''position''' || Position of the ring |- | 0x1C || Vector3 || '''r...")
(No difference)

Revision as of 23:41, 28 March 2021

Format

Offset Type Variable Description
0x10 Vector3 position Position of the ring
0x1C Vector3 rotation Rotation of the ring
0x28 int[3] null
0x34 Vector3 scale Scale of the ring
0x40 int unknownShadowFlag 0 = half size shadow, 1 = full size shadow
0x44 float radius How big the collision radius is around the ring. The actual shape of the ring's collision is a flat circle, not a sphere, so this only applies to the X and Y axes.
0x48 float unknown
0x4C float unknown
0x50 float normalTimer Time in seconds before ring starts flashing red
0x54 float flashTimer Time in seconds ring flashes red before disappearing. -1 == default (2 seconds)
0x58 PLAT platID Driver platform for moving the ring