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Welcome to the wiki for the video game [[wikipedia:Spongebob Squarepants: Battle for Bikini Bottom|Spongebob Squarepants: Battle for Bikini Bottom]]!
Welcome to the wiki for the video game [[wikipedia:Spongebob Squarepants: Battle for Bikini Bottom|Spongebob Squarepants: Battle for Bikini Bottom]]!

== Modding ==
Here, you will find useful information and documentation about findings, exploration and modding of Heavy Iron games.

Heavy Iron Studios created and used the same engine across 5 games:

* Scooby-Doo! Night of 100 Frights
* SpongeBob SquarePants: Battle for Bikini Bottom
* The SpongeBob SquarePants Movie
* The Incredibles
* The Incredibles: Rise of the Underminer

SpongeBob SquarePants: Battle for Bikini Bottom is the most well-known and has the biggest community out of all of these games, so most of the information here is being compiled from research specifically on that game. However, many concepts and file formats are common throughout these 5 games. This wiki is meant to provide technical info on the game engine from all games, not just BFBB. Feel free to contribute any knowledge you may have on any of these games.

=== Modding guides ===
* [[Setting up Dolphin for Modding]]
* [[Basic Asset Editing]]

=== Formats ===
* [[Filesystem]]
* [[HIP (File Format)]]
* [[SDF (File Format)]]
* [[Asset|Assets]]
* [[Events]]

=== Tools ===
{| class="wikitable"
|+
! Tool
! Author
! Description
|-
| [[HipHopTool]]
|| [[igorseabra4]]
|| Used to extract and create new HIP/HOP archives
|-
| [[Industrial Park]]
|| [[igorseabra4]]
|| Viewer for HIP/HOP archives
|-
| [[QuickBMS]]
||
|| Previous tool for HIP/HOP, did not allow complex editing of the files
|-
| [https://www.gta-modding.com/area/file-33-rw-analyze.html RW Analyze]
||
|| Used to view the tree structure of RenderWare files (models)
|-
| [https://www.gtagarage.com/mods/show.php?id=27862 Magic.TXD]
|| '''The_GTA'''
|| Editor for RenderWare textures
|}

== Exploits/Glitches ==
* [[Cruise boosting]]
* [[Hand disable]]
* [[L clipping]]
* [[Save Game glitch]]
* [[Sponge-Glide]]
* [[SpongeBall storage]]

== Other Games ==
* Scooby-Doo: Night Of 100 Frights
** [[Filesystem (Scooby-Doo: Night Of 100 Frights)|Filesystem]]

[[Category:Main Page]]

Revision as of 08:00, 1 September 2018

Welcome to the wiki for the video game Spongebob Squarepants: Battle for Bikini Bottom!

Modding

Here, you will find useful information and documentation about findings, exploration and modding of Heavy Iron games.

Heavy Iron Studios created and used the same engine across 5 games:

  • Scooby-Doo! Night of 100 Frights
  • SpongeBob SquarePants: Battle for Bikini Bottom
  • The SpongeBob SquarePants Movie
  • The Incredibles
  • The Incredibles: Rise of the Underminer

SpongeBob SquarePants: Battle for Bikini Bottom is the most well-known and has the biggest community out of all of these games, so most of the information here is being compiled from research specifically on that game. However, many concepts and file formats are common throughout these 5 games. This wiki is meant to provide technical info on the game engine from all games, not just BFBB. Feel free to contribute any knowledge you may have on any of these games.

Modding guides

Formats

Tools

Tool Author Description
HipHopTool igorseabra4 Used to extract and create new HIP/HOP archives
Industrial Park igorseabra4 Viewer for HIP/HOP archives
QuickBMS Previous tool for HIP/HOP, did not allow complex editing of the files
RW Analyze Used to view the tree structure of RenderWare files (models)
Magic.TXD The_GTA Editor for RenderWare textures

Exploits/Glitches

Other Games