List of Events/BFBB: Difference between revisions

→‎List: Switch description
(→‎List: These two conversation Events are self-explanatory, I think.)
(→‎List: Switch description)
 
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| 0x014E||Set Text||[[UIFT]]||[[AssetID]] textAssetID||Replaces the text.
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| 0x014F||Start Conversation||[[CAM]], [[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]], [[Game Object (Dynamic Type)#game_object:talk_box|game_object:task_box]]||?||Begins interacting withPrepares the given asset to be sent other Events (Ex: Switch for [[CAM]]).
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| 0x0150||End Conversation||[[CAM]], [[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]], [[GRUP]]||?||Stops interacting with the asset. Forces a [[CAM]] to switch back to the Player camera.
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| 0x0151||Switch||[[CAM]]||float '''Transition time''', ?, ?, ?, ?, ?||Shifts the Player view to the given camera asset. StartConversation must be sent first, however.
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| 0x0152||Add Text||||?||
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