EvilEngine/TRIG: Difference between revisions
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==TRIG== |
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This asset defines an entry for a trigger, a volume of space which can detect what happens within it and send events to other assets accordingly. |
This asset defines an entry for a trigger, a volume of space which can detect what happens within it and send events to other assets accordingly. |
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** Box - Three seemingly random values in the range of 0xCDCDCDB7 to 0xCDCDCDDA. The meaning of this vector is unknown and is probably unused. |
** Box - Three seemingly random values in the range of 0xCDCDCDB7 to 0xCDCDCDDA. The meaning of this vector is unknown and is probably unused. |
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** Sphere - Always (0, 0, 0) |
** Sphere - Always (0, 0, 0) |
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==Events== |
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* [[List_of_Events#0x0005_EnterPlayer|EnterPlayer]] |
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* [[List_of_Events#0x0006_ExitPlayer|ExitPlayer]] |
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[[Category:Asset]] |
[[Category:Asset]] |