EvilEngine/TRIG: Difference between revisions
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<onlyinclude> |
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{{AssetInfobox |
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{{#vardefine:typeid|TRIG}}<nowiki/> |
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|subtitle=Trigger |
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{{#vardefine:name|Trigger}}<nowiki/> |
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|type=[[Entity]] |
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{{#vardefine:type|[[Entity]]}}<nowiki/> |
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|objectid=0x01 |
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{{#vardefine:basetype|0x1}}<nowiki/> |
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|games=Night of 100 Frights<br>Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>The Incredibles<br>Rise of the Underminer |
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{{#vardefine:games|Scooby BFBB TSSM Incredibles ROTU}}<nowiki/> |
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{{#vardefine:sourcecode|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zEntTrigger.h zEntTrigger.h]}}<nowiki/> |
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{{#vardefine:image|}}<nowiki/> |
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</onlyinclude> |
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{{AutoAssetInfobox}} |
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This asset defines an entry for a trigger, a volume of space which can detect what happens within it and send events to other assets accordingly. |
This asset defines an entry for a trigger, a volume of space which can detect what happens within it and send events to other assets accordingly. |
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{{Assets}} |
{{Assets}} |
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{{AutoGameNavs}} |
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[[Category:Asset]] |
[[Category:Asset]] |