EvilEngine/TEXT: Difference between revisions

Content added Content deleted
(Add shorthand font)
(Add height/width, edit formatting)
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{h''<value>''}
{height=''<value>''}
{h=''<value>''}
|| Float
|| Float
|| ?
|| ?
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{w''<value>''}
{width=''<value>''}
{w=''<value>''}
|| Float
|| Float
|| ?
|| ?
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{wait[:<value>];prompt[=yesno]}
{wait[:''<value>''];prompt[=yesno]}
|| Float
|| Float
|| Tells game to wait <value> seconds before continuing the dialog; sets the prompt after the wait
|| Tells game to wait <value> seconds before continuing the dialog; sets the prompt after the wait
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{xjustify=<value>}
{xjustify=''<value>''}
{xj=<value>}
{xj=''<value>''}
|| Text alignment (left/center/right)?
|| Text alignment (left/center/right)?
|| X-axis text alignment
|| X-axis text alignment?
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{yjustify=<value>}
{yjustify=''<value>''}
{yj=<value>}
{yj=''<value>''}
|| Text alignment (top/center/bottom)?
|| Text alignment (top/center/bottom)?
|| Y-axis text alignment
|| Y-axis text alignment?
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