EvilEngine/Sound Format: Difference between revisions
Content added Content deleted
Battlepedia>Dark No edit summary |
Battlepedia>Seil |
||
Line 4: | Line 4: | ||
==SND/SNDS Format== |
==SND/SNDS Format== |
||
{{AssetInfobox |
|||
|title=SND/SNDS |
|||
|subtitle=Sound/Streaming Sound |
|||
|type=[[Binary]] |
|||
|games=Night of 100 Frights<br>Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>The Incredibles<br>Rise of the Underminer}} |
|||
===GameCube=== |
===GameCube=== |
||
In Scooby-Doo: Night of 100 Frights and Spongebob Squarepants: Battle For Bikini Bottom, SND and SNDS are a GameCube DSP audio file stripped of its 0x60 byte header: all of a level's sound headers are kept separate in the single SNDI asset. |
In Scooby-Doo: Night of 100 Frights and Spongebob Squarepants: Battle For Bikini Bottom, SND and SNDS are a GameCube DSP audio file stripped of its 0x60 byte header: all of a level's sound headers are kept separate in the single SNDI asset. |