EvilEngine/SHDW: Difference between revisions
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Battlepedia>Igorseabra4 (Created page with "==Format== The simple shadow table contains shadow data for level objects. The file starts with an int which defines the amount of entries, then each entry has the following l...") |
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{{AssetInfobox |
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|subtitle=Simple Shadow Table |
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|type=[[Binary]] |
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|games=Battle for Bikini Bottom}} |
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==Format== |
==Format== |
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The simple shadow table contains shadow data for level objects. The file starts with an int which defines the amount of entries, then each entry has the following layout: |
The simple shadow table contains shadow data for level objects. The file starts with an int which defines the amount of entries, then each entry has the following layout: |
Revision as of 19:16, 30 November 2018
SHDW | |
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Simple Shadow Table | |
Type | Binary |
Format
The simple shadow table contains shadow data for level objects. The file starts with an int which defines the amount of entries, then each entry has the following layout:
Offset | Type | Description | Notes |
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0x00 | int | AssetID | MODL of model |
0x04 | int | AssetID | MODL of shadow |
0x08 | int | Unknown |