EvilEngine/RANM: Difference between revisions

m
Seil moved page RANM to EvilEngine/RANM
No edit summary
m (Seil moved page RANM to EvilEngine/RANM)
 
(One intermediate revision by one other user not shown)
Line 11:
 
==Format==
Reactive Animation are base assets, so they start with their 0x8 byte header, then are followed by:
 
===xTableAsset===
{| class="wikitable"
! Offset !! Type !! Variable !! Description
Line 17 ⟶ 18:
| 0x08 || int || '''version''' ||
|-
| 0x0C || int || '''numRows''' || Number of Entriesentries
|}
 
===asset_entry===
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x100x00 || int[[AssetID]] || '''model_static''' || Model_AssetID
|-
| 0x140x04 || int[[AssetID]] || '''model_bound''' || Model_AssetID
|-
| 0x180x08 || float || '''lod_dist''' ||
|-
| 0x1C0x0C || [[ANIMAssetID]] || '''anim_idle''' || Anim_AssetID
|-
| 0x200x10 || [[ANIMAssetID]] || '''anim_move_through''' || Anim_AssetID
|-
| 0x240x14 || [[ANIMAssetID]] || '''anim_hit''' || Anim_AssetID
|-
| 0x280x18 || [[SGRPAssetID]] || '''sound_idle''' || SoundGroup_AssetID
|-
| 0x2C0x1C || [[SGRPAssetID]] || '''sound_move_through''' || SoundGroup_AssetID
|-
| 0x300x20 || [[SGRPAssetID]] || '''sound_hit''' || SoundGroup_AssetID
|-
| 0x340x24 || int[[AssetID]] || '''model_burnt''' ||
|-
| 0x380x28 || int[[AssetID]] || '''anim_burn''' ||
|-
| 0x3C0x2C || float || '''burn_fuel''' ||
|-
| 0x400x30 || float || '''burn_flame_size''' || Size of flame
|-
| 0x440x34 || float || '''burn_emit_scale''' || Scale of particles
|-
| 0x480x38 || float || '''move_through_radius''' ||
|}