EvilEngine/PEND: Difference between revisions
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{{AutoAssetInfobox}} |
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This asset defines an entry for a |
This asset defines an entry for a pendulum object in Scooby Doo: Night of 100 Frights. Pendulums are objects which rotate back and forth in place. Although not present originally in BFBB/TSSM & Incredibles/ROTU (similar objects are usually [[PLAT]]s), custom pendulums do function properly in these games. |
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==Format== |
==Format== |
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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| 0x54 || |
| 0x54 || [[Motion]] || Motion struct || Always type 05 (Pendulum) |
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| 0x78 || int || '''Lt''' || Unknown |
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| 0x7C || int || '''Q1t''' || Unknown |
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| 0x80 || int || '''Q3t''' || Unknown |
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| 0x58 || int || || Unknown |
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| 0x5C || float || || Movement distance |
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| 0x60 || float || || Steepness |
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| 0x64 || float || || Movement time |
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| 0x68 || float || || Unknown |
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| 0x6C || int || || Unknown |
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| 0x70 || int || || Unknown |
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| 0x74 || int || || Unknown |
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| 0x78 || int || || Unknown |
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| 0x7C || int || || Unknown |
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| 0x80 || int || || Unknown |
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! colspan="4" | Events |
! colspan="4" | Events |