EvilEngine/PEND: Difference between revisions

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<onlyinclude>
{{AssetInfobox
{{#vardefine:typeid|PEND}}<nowiki/>
|subtitle=Pendulum
{{#vardefine:name|Pendulum}}<nowiki/>
|type=[[Entity]]
{{#vardefine:type|[[Entity]]}}<nowiki/>
|objectid=0x17
{{#vardefine:basetype|0x12}}<nowiki/>
|games=Night of 100 Frights
{{#vardefine:games|Scooby}}<nowiki/>
|sourcecode=[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zPendulum.h zPendulum.h]}}
{{#vardefine:sourcecode|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zPendulum.h zPendulum.h]}}<nowiki/>
{{#vardefine:image|}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}


This asset defines an entry for a hangable object in Scooby Doo: Night of 100 Frights. Although not present originally in Battle For Bikini Bottom (similar objects are usually [[PLAT]]s), custom pendulums do function properly in that game.
This asset defines an entry for a hangable object in Scooby Doo: Night of 100 Frights. Although not present originally in Battle For Bikini Bottom (similar objects are usually [[PLAT]]s), custom pendulums do function properly in that game.
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{{Assets}}
{{Assets}}
{{AutoGameNavs}}


[[Category:Asset]]
[[Category:Asset]]