EvilEngine/PEND: Difference between revisions

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{{AutoAssetInfobox}}
 
This asset defines an entry for a hangablependulum object in Scooby Doo: Night of 100 Frights. Pendulums are objects which rotate back and forth in place. Although not present originally in BFBB/TSSM & Incredibles/ROTU (similar objects are usually [[PLAT]]s), custom pendulums do function properly in these games.
 
==Format==
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! Offset !! Type !! Variable !! Description
|-
| 0x54 || byte[[Motion]] || Motion struct || UnknownAlways type 05 (Pendulum)
|-
| 0x550x78 || byteint || '''Lt''' || Unknown
|-
| 0x560x7C || byteint || '''Q1t''' || Unknown
|-
| 0x570x80 || byteint || '''Q3t''' || Unknown
|-
| 0x58 || int || || Unknown
|-
| 0x5C || float || || Movement distance
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| 0x60 || float || || Steepness
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| 0x64 || float || || Movement time
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| 0x68 || float || || Unknown
|-
| 0x6C || int || || Unknown
|-
| 0x70 || int || || Unknown
|-
| 0x74 || int || || Unknown
|-
| 0x78 || int || || Unknown
|-
| 0x7C || int || || Unknown
|-
| 0x80 || int || || Unknown
|-
! colspan="4" | Events