EvilEngine/PEND: Difference between revisions
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{{AssetInfobox |
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{{#vardefine:typeid|PEND}}<nowiki/> |
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|subtitle=Pendulum |
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{{#vardefine:name|Pendulum}}<nowiki/> |
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|type=[[Entity]] |
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{{#vardefine:type|[[Entity]]}}<nowiki/> |
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|objectid=0x17 |
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{{#vardefine:basetype|0x12}}<nowiki/> |
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|games=Night of 100 Frights |
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{{#vardefine:games|Scooby}}<nowiki/> |
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{{#vardefine:sourcecode|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zPendulum.h zPendulum.h]}}<nowiki/> |
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{{#vardefine:image|}}<nowiki/> |
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</onlyinclude> |
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{{AutoAssetInfobox}} |
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This asset defines an entry for a hangable object in Scooby Doo: Night of 100 Frights. Although not present originally in Battle For Bikini Bottom (similar objects are usually [[PLAT]]s), custom pendulums do function properly in that game. |
This asset defines an entry for a hangable object in Scooby Doo: Night of 100 Frights. Although not present originally in Battle For Bikini Bottom (similar objects are usually [[PLAT]]s), custom pendulums do function properly in that game. |
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{{Assets}} |
{{Assets}} |
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{{AutoGameNavs}} |
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[[Category:Asset]] |
[[Category:Asset]] |