EvilEngine/NPC: Difference between revisions
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{{AssetInfobox |
{{AssetInfobox |
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|subtitle=NPC |
|subtitle=NPC |
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|type=[[ |
|type=[[Entity]] |
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|objectid=0x02 |
|objectid=0x02 |
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|games=Night of 100 Frights}} |
|games=Night of 100 Frights}} |
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==Format== |
==Format== |
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NPC are [[ |
NPC are [[Entity|entity assets]], so they start with their 0x54 byte header (0x50 in Scooby), then are followed by: |
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{| class="wikitable" |
{| class="wikitable" |