EvilEngine/NPC: Difference between revisions

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{{AssetInfobox
{{AssetInfobox
|subtitle=NPC
|subtitle=NPC
|type=[[Placeable]]
|type=[[Entity]]
|objectid=0x02
|objectid=0x02
|games=Night of 100 Frights}}
|games=Night of 100 Frights}}
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==Format==
==Format==
NPC are [[Placeable Asset|placeable assets]], so they start with their 0x54 byte header (0x50 in Scooby), then are followed by:
NPC are [[Entity|entity assets]], so they start with their 0x54 byte header (0x50 in Scooby), then are followed by:


{| class="wikitable"
{| class="wikitable"