A marker represents a 3D position in global space. It is usually used to place the player in the stage after a warp or checkpoint.

MRKR
Marker
TypeBinary
Games usedNight of 100 Frights

Battle for Bikini Bottom
The SpongeBob SquarePants Movie
The Incredibles

Rise of the Underminer
Source codexMarkerAsset.h

Format

Offset Type Variable Description
0x00 Vector3 pos Position