EvilEngine/LITE: Difference between revisions
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Battlepedia>Igorseabra4 mNo edit summary |
Battlepedia>Seil (→Format) |
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! Offset !! Type !! Variable !! Description
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| 0x08 ||
* 0 - Point
* 1 - Spot
* 2 - Point
* 3 - Point
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| 0x09 ||
* 0 - None
* 1 - None
* 2 - Flicker Slow
* 3 - Flicker
* 4 - Flicker Erratic
* 5 - Strobe Slow
* 6 - Strobe
* 7 - Strobe Fast
* 8 - Dim Slow
* 9 - Dim
* 10 - Dim Fast
* 11 - Half Dim Slow
* 12 - Half Dim
* 13 - Half Dim Fast
* 14 - Random Col Slow
* 15 - Random Col
* 16 - Random Col Fast
* 17 - Cauldron
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| 0x0A ||
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* 0x08 - Environment (light affects BSP/JSP)
* 0x20 - On (light is turned on)
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| 0x40 || [[AssetID]] || '''attachID''' || An optional ID of an Entity to attach the light to. The light will be moved to the entity's position + 1 Y unit every frame (lightSphere.center is ignored)
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! colspan="4" | Events
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