EvilEngine/HIP (File Format): Difference between revisions
Content added Content deleted
m (Seil moved page HIP (File Format) to EvilEngine/HIP (File Format)) |
EnergyDrink (talk | contribs) m (checksum) |
||
Line 454: | Line 454: | ||
'''filename''' is the asset's source filename if the <code>SOURCE_FILE</code> flag is set in the parent [[#AHDR|AHDR]] block. |
'''filename''' is the asset's source filename if the <code>SOURCE_FILE</code> flag is set in the parent [[#AHDR|AHDR]] block. |
||
'''checksum''' is the checksum of the asset's data. The algorithm to calculate the checksum is |
'''checksum''' is the checksum of the asset's data. The algorithm to calculate the checksum is [https://opensource.apple.com/source/CommonCrypto/CommonCrypto-60074/libcn/crc32-mpeg-2.c.auto.html CRC-32/MPEG-2]. It's unused by the game. |
||
====LTOC==== |
====LTOC==== |