EvilEngine/HIP (File Format): Difference between revisions

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'''filename''' is the asset's source filename if the <code>SOURCE_FILE</code> flag is set in the parent [[#AHDR|AHDR]] block.
'''filename''' is the asset's source filename if the <code>SOURCE_FILE</code> flag is set in the parent [[#AHDR|AHDR]] block.


'''checksum''' is the checksum of the asset's data. The algorithm to calculate the checksum is currently unknown, but it's unused by the game anyways.
'''checksum''' is the checksum of the asset's data. The algorithm to calculate the checksum is [https://opensource.apple.com/source/CommonCrypto/CommonCrypto-60074/libcn/crc32-mpeg-2.c.auto.html CRC-32/MPEG-2]. It's unused by the game.


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