EvilEngine/DYNA: Difference between revisions
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==Types== |
==Types== |
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The following is a list of all DYNA types found across all 4 games (Scooby doesn't use DYNAs) |
The following is a list of all DYNA types found across all 4 games (Scooby doesn't use DYNAs), as well as which DYNA types are present in each game, signified by a checkmark (✔). |
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# SpongeBob SquarePants: Battle for Bikini Bottom |
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# The SpongeBob SquarePants Movie |
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# The Incredibles |
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# The Incredibles: Rise of the Underminer |
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{| class="wikitable sortable" |
{| class="wikitable sortable" |
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! Version |
! Version |
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! Description |
! Description |
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! [[:Category:BFBB|BFBB]] |
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! 1 |
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! [[:Category:TSSM|TSSM]] |
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! 2 |
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! [[:Category:Incredibles|Incredibles]] |
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! 3 |
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! [[:Category:ROTU|ROTU]] |
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! 4 |
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{{AutoDynaAssetTableRow|DYNA/audio:conversation}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/camera:binary_poi}} |
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| [[#audio:conversation|audio:conversation]] || 0x3A335FCF || || || || || || ✔ |
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{{AutoDynaAssetTableRow|DYNA/camera:preset}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/camera:transition_path|Unused.}} |
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| [[Camera (Dynamic Type)#camera:binary_poi|camera:binary_poi]] || 0xFA0E4015 || || || || || || ✔ |
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{{AutoDynaAssetTableRow|DYNA/camera:transition_time}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/Checkpoint}} |
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| [[Camera (Dynamic Type)#camera:preset|camera:preset]] || 0xCDAB9190 || || || || || ✔ || |
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{{AutoDynaAssetTableRow|DYNA/effect:BossBrain}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/effect:Flamethrower}} |
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| [[Camera (Dynamic Type)#camera:transition_path|camera:transition_path]] || 0xBBA5036A || || Unused. || || || || |
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{{AutoDynaAssetTableRow|DYNA/effect:grass}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/effect:light}} |
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| [[Camera (Dynamic Type)#camera:transition_time|camera:transition_time]] || 0xBC304E86 || || || || || || ✔ |
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{{AutoDynaAssetTableRow|DYNA/effect:LightEffectFlicker}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/effect:LightEffectStrobe}} |
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| [[#Checkpoint|Checkpoint]] || 0x2DE7AB98 || || || || || || ✔ |
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{{AutoDynaAssetTableRow|DYNA/effect:Lightning}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/effect:particle_generator}} |
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| [[Effect (Dynamic Type)#effect:BossBrain|effect:BossBrain]] || 0xDEC6DFF0 || || || || || || ✔ |
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{{AutoDynaAssetTableRow|DYNA/effect:Rumble}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/effect:Rumble Box Emitter|Unused.}} |
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| [[Effect (Dynamic Type)#effect:Flamethrower|effect:Flamethrower]] || 0xFB1179F5 || || || || || ✔ || |
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{{AutoDynaAssetTableRow|DYNA/effect:Rumble Spherical Emitter}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/effect:ScreenFade}} |
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| [[Effect (Dynamic Type)#effect:grass|effect:grass]] || 0x081A3629 || || || || || ✔ || |
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{{AutoDynaAssetTableRow|DYNA/effect:ScreenWarp}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/effect:smoke_emitter}} |
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| [[Effect (Dynamic Type)#effect:light|effect:light]] || 0x5EAB97E1 || || || || || || ✔ |
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{{AutoDynaAssetTableRow|DYNA/effect:spark_emitter}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/effect:Splash}} |
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| [[Effect (Dynamic Type)#effect:LightEffectFlicker|effect:LightEffectFlicker]] || 0x53CE3CA4 || || || || || || ✔ |
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{{AutoDynaAssetTableRow|DYNA/effect:spotlight}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/effect:uber_laser}} |
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| [[Effect (Dynamic Type)#effect:LightEffectStrobe|effect:LightEffectStrobe]] || 0x96727F69 || || || || || || ✔ |
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{{AutoDynaAssetTableRow|DYNA/effect:water_body}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/effect:Waterhose|Unused.}} |
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| [[Effect (Dynamic Type)#effect:Lightning|effect:Lightning]] || 0x94B8EF2D || 2 || || || ✔ || ✔ || ✔ |
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{{AutoDynaAssetTableRow|DYNA/Enemy:SB|Unused.}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/Enemy:SB:BucketOTron|Bucket-O-Tron enemy.}} |
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| [[Effect (Dynamic Type)#Effect:particle_generator|Effect:particle_generator]] || 0x4AF4ABC7 || 1 || || || ✔ || ✔ || ✔ |
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{{AutoDynaAssetTableRow|DYNA/Enemy:SB:CastNCrew|Frogfish tongue spinner enemy and Dennis SpongeBob enemy.}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/Enemy:SB:Critter|Jellyfish enemy.}} |
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| [[Effect (Dynamic Type)#effect:Rumble|effect:Rumble]] || 0x2A59443A || 3 || || || ✔ || ✔ || ✔ |
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{{AutoDynaAssetTableRow|DYNA/Enemy:SB:Dennis|Dennis boss.}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/Enemy:SB:FrogFish|Frogfish boss.}} |
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| [[Effect (Dynamic Type)#effect:Rumble Box Emitter|effect:Rumble Box Emitter]] || 0x56F5D96F || || Unused. || || || || |
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{{AutoDynaAssetTableRow|DYNA/Enemy:SB:Mindy|Mindy, SpongeBob, and Patrick NPC.}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/Enemy:SB:Neptune|King Neptune boss.}} |
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| [[Effect (Dynamic Type)#effect:Rumble Spherical Emitter|effect:Rumble Spherical Emitter]] || 0x1337E641 || 1 || || || ✔ || ✔ || ✔ |
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{{AutoDynaAssetTableRow|DYNA/Enemy:SB:Standard|Fogger, Slammer, Flinger, Popper, Spinner, Mini-Merv, and Mervyn enemy.}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/Enemy:SB:SupplyCrate|Supply Crate, Balloon Box, Supply Computer, Thunder Barrel, and Steel Safe.}} |
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| [[Effect (Dynamic Type)#effect:ScreenFade|effect:ScreenFade]] || 0x9535DB9D || 1 || || || ✔ || || ✔ |
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{{AutoDynaAssetTableRow|DYNA/Enemy:SB:Turret|Turret enemy.}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:BoulderGenerator}} |
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| [[Effect (Dynamic Type)#effect:ScreenWarp|effect:ScreenWarp]] || 0xC2783A7F || || || || || || ✔ |
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{{AutoDynaAssetTableRow|DYNA/game_object:bullet_mark}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:bullet_time}} |
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| [[Effect (Dynamic Type)#effect:smoke_emitter|effect:smoke_emitter]] || 0x0903FBB9 || 1 || || || ✔ || ✔ || ✔ |
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{{AutoDynaAssetTableRow|DYNA/game_object:bungee_drop}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:bungee_hook}} |
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| [[Effect (Dynamic Type)#effect:spark_emitter|effect:spark_emitter]] || 0xA7039867 || || || || || || ✔ |
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{{AutoDynaAssetTableRow|DYNA/game_object:BusStop|Bus Stop/Port-O-Head for switching playable characters.}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:camera_param_asset}} |
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| [[Effect (Dynamic Type)#effect:Splash|effect:Splash]] || 0xCDF6730C || || || || || ✔ || |
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{{AutoDynaAssetTableRow|DYNA/game_object:Camera_Tweak}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:dash_camera_spline}} |
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| [[Effect (Dynamic Type)#effect:spotlight|effect:spotlight]] || 0x6AA8BF67 || 2 || || || ✔ || ✔ || ✔ |
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{{AutoDynaAssetTableRow|DYNA/game_object:flame_emitter}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:Flythrough|Widget for Flythrough.}} |
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| [[Effect (Dynamic Type)#effect:uber_laser|effect:uber_laser]] || 0xA866726F || || || || || ✔ || |
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{{AutoDynaAssetTableRow|DYNA/game_object:FreezableObject}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:Grapple}} |
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| [[Effect (Dynamic Type)#effect:water_body|effect:water_body]] || 0x90D4BA5B || || || || || ✔ || ✔ |
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{{AutoDynaAssetTableRow|DYNA/game_object:Hangable}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:IN_Pickup}} |
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| [[Effect (Dynamic Type)#effect:Waterhose|effect:Waterhose]] || 0x03E64AEB || || Unused. || || || || |
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{{AutoDynaAssetTableRow|DYNA/game_object:laser_beam}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:NPCSettings}} |
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| [[Enemy:SB (Dynamic Type)#Enemy:SB|Enemy:SB]] || 0x5B1CC119 || || Unused. || || || || |
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{{AutoDynaAssetTableRow|DYNA/game_object:RaceTimer}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:rband_camera_asset}} |
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| [[Enemy:SB (Dynamic Type)#Enemy:SB:BucketOTron|Enemy:SB:BucketOTron]] || 0xD2D6A1E5 || 4 || Bucket-O-Tron enemy. || || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/game_object:Ring}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:RingControl}} |
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| [[Enemy:SB (Dynamic Type)#Enemy:SB:CastNCrew|Enemy:SB:CastNCrew]] || 0x1F9D54BB || 1 || Frogfish tongue spinner enemy and Dennis SpongeBob enemy. || || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/game_object:RubbleGenerator}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:talk_box|Instance of text box.}} |
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| [[Enemy:SB (Dynamic Type)#Enemy:SB:Critter|Enemy:SB:Critter]] || 0x45B73B62 || 2 || Jellyfish enemy. || || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/game_object:task_box|NPC talk box settings for specific playable characters.}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:Taxi|Taxi stops for warping to other levels.}} |
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| [[Enemy:SB (Dynamic Type)#Enemy:SB:Dennis|Enemy:SB:Dennis]] || 0xCE41C144 || 3 || Dennis boss. || || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/game_object:Teleport|Teleport box.}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:text_box|Text box style settings.}} |
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| [[Enemy:SB (Dynamic Type)#Enemy:SB:FrogFish|Enemy:SB:FrogFish]] || 0x11FCF451 || 2 || Frogfish boss. || || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/game_object:train_car}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:train_junction}} |
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| [[Enemy:SB (Dynamic Type)#Enemy:SB:Mindy|Enemy:SB:Mindy]] || 0xC92170B2 || 3 || Mindy, SpongeBob, and Patrick NPC. || || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/game_object:Turret}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/game_object:Vent}} |
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| [[Enemy:SB (Dynamic Type)#Enemy:SB:Neptune|Enemy:SB:Neptune]] || 0xBE8C5CAC || 4 || King Neptune boss. || || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/game_object:VentType}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/hud:image}} |
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| [[Enemy:SB (Dynamic Type)#Enemy:SB:Standard|Enemy:SB:Standard]] || 0x44EA147A || 7 || Fogger, Slammer, Flinger, Popper, Spinner, Mini-Merv, and Mervyn enemy. || || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/hud:meter:font}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/hud:meter:unit}} |
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| [[Enemy:SB (Dynamic Type)#Enemy:SB:SupplyCrate|Enemy:SB:SupplyCrate]] || 0x495BFF9B || 2 || Supply Crate, Balloon Box, Supply Computer, Thunder Barrel, and Steel Safe. || || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/hud:model}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/hud:text}} |
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| [[Enemy:SB (Dynamic Type)#Enemy:SB:Turret|Enemy:SB:Turret]] || 0x9FEC1E09 || 4 || Turret enemy. || || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/Incredibles:Icon}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/interaction:IceBridge}} |
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| [[Game Object (Dynamic Type)#game_object:BoulderGenerator|game_object:BoulderGenerator]] || 0xBB4864D8 || 1 || || ✔ || ✔ || ✔ || ✔ |
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{{AutoDynaAssetTableRow|DYNA/interaction:Launch}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/interaction:Lift}} |
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| [[Game Object (Dynamic Type)#game_object:bullet_mark|game_object:bullet_mark]] || 0x381232B4 || || || || || ✔ || ✔ |
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{{AutoDynaAssetTableRow|DYNA/interaction:SwitchLever}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/interaction:Turn}} |
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| [[Game Object (Dynamic Type)#game_object:bullet_time|game_object:bullet_time]] || 0x390467A4 || || || || || ✔ || ✔ |
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{{AutoDynaAssetTableRow|DYNA/Interest_Pointer}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/JSP Extra Data}} |
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| [[Game Object (Dynamic Type)#game_object:bungee_drop|game_object:bungee_drop]] || 0x574749A4 || 1 || || ✔ || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/logic:Function Generator}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/logic:reference}} |
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| [[Game Object (Dynamic Type)#game_object:bungee_hook|game_object:bungee_hook]] || 0x57CFB6F0 || 13 || || ✔ || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/npc:CoverPoint}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/npc:group}} |
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| [[Game Object (Dynamic Type)#game_object:BusStop|game_object:BusStop]] || 0x8F012778 || 2 || Bus Stop/Port-O-Head for switching playable characters. || ✔ || ✔ || || |
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{{AutoDynaAssetTableRow|DYNA/npc:NPC_Custom_AV}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/pointer}} |
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| [[Game Object (Dynamic Type)#game_object:camera_param_asset|game_object:camera_param_asset]] || 0xE44DCEBA || || || || || ✔ || |
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{{AutoDynaAssetTableRow|DYNA/Scene Properties}} |
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{{AutoDynaAssetTableRow|DYNA/ui:box}} |
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| [[Game Object (Dynamic Type)#game_object:Camera_Tweak|game_object:Camera_Tweak]] || 0x9092FB14 || 1 || || ✔ || ✔ || ✔ || |
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{{AutoDynaAssetTableRow|DYNA/ui:controller}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/ui:image}} |
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| [[Game Object (Dynamic Type)#game_object:dash_camera_spline|game_object:dash_camera_spline]] || 0x571A5DBC || || || || || ✔ || |
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{{AutoDynaAssetTableRow|DYNA/ui:model}} |
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|- |
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{{AutoDynaAssetTableRow|DYNA/ui:text}} |
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| [[Game Object (Dynamic Type)#game_object:flame_emitter|game_object:flame_emitter]] || 0xE6120704 || 4 || || || ✔ || ✔ || ✔ |
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{{AutoDynaAssetTableRow|DYNA/ui:text:user string}} |
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|- |
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| [[Game Object (Dynamic Type)#game_object:Flythrough|game_object:Flythrough]] || 0x85BFDF34 || 1 || Widget for Flythrough. || ✔ || ✔ || || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:FreezableObject|game_object:FreezableObject]] || 0x35D19631 || || || || || || ✔ |
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|- |
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| [[Game Object (Dynamic Type)#game_object:Grapple|game_object:Grapple]] || 0xE7928821 || || || || || ✔ || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:Hangable|game_object:Hangable]] || 0x1D3C54EE || || || || || ✔ || ✔ |
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|- |
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| [[Game Object (Dynamic Type)#game_object:IN_Pickup|game_object:IN_Pickup]] || 0x832E4208 || || || || || ✔ || ✔ |
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|- |
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| [[Game Object (Dynamic Type)#game_object:laser_beam|game_object:laser_beam]] || 0xBBCB17C1 || || || || || ✔ || ✔ |
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|- |
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| [[Game Object (Dynamic Type)#game_object:NPCSettings|game_object:NPCSettings]] || 0x8768334A || 2 || || ✔ || || || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:RaceTimer|game_object:RaceTimer]] || 0x844BCF76 || 2 || || || ✔ || ✔ || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:rband_camera_asset|game_object:rband_camera_asset]] || 0x945F2E84 || || || || || ✔ || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:Ring|game_object:Ring]] || 0x4D81C1EE || 2 || || || ✔ || || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:RingControl|game_object:RingControl]] || 0x18028CA7 || 3 || || || ✔ || || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:RubbleGenerator|game_object:RubbleGenerator]] || 0x3D0D5121 || || || || || ✔ || ✔ |
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|- |
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| [[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]] || 0x0934B196 || 11 || Instance of text box. || ✔ || ✔ || ✔ || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:task_box|game_object:task_box]] || 0xE9D2C1BB || 2 || NPC talk box settings for specific playable characters. || ✔ || ✔ || ✔ || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:Taxi|game_object:Taxi]] || 0x4DC449FC || 1 || Taxi stops for warping to other levels. || ✔ || || || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:Teleport|game_object:Teleport]] || 0x70ADB7F9 || 1 or 2 || Teleport box. || ✔ || ✔ || || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:text_box|game_object:text_box]] || 0x442E1337 || 1 || Text box style settings. ✔ || ✔ || ✔ || ✔ || ✔ |
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|- |
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| [[Game Object (Dynamic Type)#game_object:train_car|game_object:train_car]] || 0xC279D693 || || || || || ✔ || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:train_junction|game_object:train_junction]] || 0xEA7B28D9 || || || || || ✔ || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:Turret|game_object:Turret]] || 0x798A7982 || || || || || ✔ || |
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|- |
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| [[Game Object (Dynamic Type)#game_object:Vent|game_object:Vent]] || 0x4E09EC43 || 1 || || || ✔ || || ✔ |
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|- |
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| [[Game Object (Dynamic Type)#game_object:VentType|game_object:VentType]] || 0x5E5B5165 || 1 || || || ✔ || || ✔ |
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|- |
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| [[Hud (Dynamic Type)#hud:image|hud:image]] || 0xB8DA553C || || || || || ✔ || |
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|- |
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| [[Hud (Dynamic Type)#hud:meter:font|hud:meter:font]] || 0x8B3E732F || 3 || || ✔ || ✔ || || |
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|- |
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| [[Hud (Dynamic Type)#hud:meter:unit|hud:meter:unit]] || 0x8D40B9AC || 3 || || ✔ || ✔ || || |
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|- |
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| [[Hud (Dynamic Type)#hud:model|hud:model]] || 0xFF5691D2 || 1 || || ✔ || ✔ || || |
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|- |
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| [[Hud (Dynamic Type)#hud:text|hud:text]] || 0x687ED0B0 || 1 || || ✔ || ✔ || ✔ || |
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|- |
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| [[#Incredibles:Icon|Incredibles:Icon]] || 0xD6093241 || 1 || || || || ✔ || |
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|- |
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| [[Interaction (Dynamic Type)#interaction:IceBridge|interaction:IceBridge]] || 0xF7E8697A || || || || || || ✔ |
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|- |
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| [[Interaction (Dynamic Type)#interaction:Launch|interaction:Launch]] || 0x4B03B4F7 || || || || || ✔ || |
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|- |
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| [[Interaction (Dynamic Type)#interaction:Lift|interaction:Lift]] || 0x4C1F2B57 || || || || || ✔ || ✔ |
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|- |
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| [[Interaction (Dynamic Type)#interaction:SwitchLever|interaction:SwitchLever]] || 0x28478E46 || || || || || || ✔ |
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|- |
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| [[Interaction (Dynamic Type)#interaction:Turn|interaction:Turn]] || 0x4D34C2B9 || || || || || ✔ || |
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|- |
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| [[#Interest_Pointer|Interest_Pointer]] || 0x1F662B3C || || || || || || ✔ |
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|- |
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| [[#JSP Extra Data|JSP Extra Data]] || 0x204D6ADB || 1 || || || ✔ || || ✔ |
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|- |
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| [[Logic (Dynamic Type)#logic:Function Generator|logic:Function Generator]] || 0x4494F483 || || || || || ✔ || |
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|- |
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| [[Logic (Dynamic Type)#logic:reference|logic:reference]] || 0xF98698FF || 1 || || || ✔ || ✔ || ✔ |
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|- |
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| [[NPC (Dynamic Type)#npc:CoverPoint|npc:CoverPoint]] || 0x48C0D3A6 || || || || || || ✔ |
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|- |
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| [[NPC (Dynamic Type)#npc:group|npc:group]] || 0x2326640A || || || || || ✔ || |
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|- |
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| [[NPC (Dynamic Type)#npc:NPC_Custom_AV|npc:NPC_Custom_AV]] || 0xFF7E4CFC || || || || || || ✔ |
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|- |
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| [[#pointer|pointer]] || 0x2196C135 || 1 || || ✔ || ✔ || ✔ || ✔ |
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|- |
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| [[#Scene Properties|Scene Properties]] || 0xFABDB3B3 || 1 || || || ✔ || ✔ || ✔ |
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|- |
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| [[UI (Dynamic Type)#ui:box|ui:box]] || 0x8C2D107D || 2 || || || ✔ || ✔ || ✔ |
|||
|- |
|||
| [[UI (Dynamic Type)#ui:controller|ui:controller]] || 0xE8753BAE || 0 || || || ✔ || ✔ || ✔ |
|||
|- |
|||
| [[UI (Dynamic Type)#ui:image|ui:image]] || 0x337BCB31 || 1 || || || ✔ || ✔ || ✔ |
|||
|- |
|||
| [[UI (Dynamic Type)#ui:model|ui:model]] || 0x79F807C7 || 2 || || || ✔ || || ✔ |
|||
|- |
|||
| [[UI (Dynamic Type)#ui:text|ui:text]] || 0xBD7646D7 || 2 || || || ✔ || ✔ || ✔ |
|||
|- |
|||
| [[UI (Dynamic Type)#ui:text:user string|ui:text:user string]] || 0xFB50BACB || || || || || ✔ || ✔ |
|||
|- |
|- |
||
| Unknown || 0x2743B85C || || || || || || ✔ |
| Unknown || 0x2743B85C || || || || || || ✔ |