EvilEngine/DYNA/game object:train junction: Difference between revisions
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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| 0x00 || uint || in_spline || |
| 0x00 || uint || '''in_spline''' || |
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| 0x04 || |
| 0x04 || char || '''in_is_from_forward''' || |
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| 0x05 || |
| 0x05 || char[3] || padding || |
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| 0x08 || uint || out1_spline || |
| 0x08 || uint || '''out1_spline''' || |
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| 0x0C || |
| 0x0C || char || '''out1_is_forward''' || |
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| 0x0D || |
| 0x0D || char[3] || padding|| |
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| 0x10 || uint || out2_spline || |
| 0x10 || uint || '''out2_spline''' || |
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| 0x14 || |
| 0x14 || char || '''out2_is_forward''' || |
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| 0x15 || |
| 0x15 || char[3] || padding || |
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