EvilEngine/DYNA/game object:train junction: Difference between revisions

Content added Content deleted
(Add format)
No edit summary
Line 12: Line 12:
! Offset !! Type !! Variable !! Description
! Offset !! Type !! Variable !! Description
|-
|-
| 0x00 || uint || in_spline ||
| 0x00 || uint || '''in_spline''' ||
|-
|-
| 0x04 || uchar || in_is_from_forward ||
| 0x04 || char || '''in_is_from_forward''' ||
|-
|-
| 0x05 || uchar[3] || padding ||
| 0x05 || char[3] || padding ||
|-
|-
| 0x08 || uint || out1_spline ||
| 0x08 || uint || '''out1_spline''' ||
|-
|-
| 0x0C || uchar || out1_is_forward ||
| 0x0C || char || '''out1_is_forward''' ||
|-
|-
| 0x0D || uchar[3] || padding ||
| 0x0D || char[3] || padding||
|-
|-
| 0x10 || uint || out2_spline ||
| 0x10 || uint || '''out2_spline''' ||
|-
|-
| 0x14 || uchar || out2_is_forward ||
| 0x14 || char || '''out2_is_forward''' ||
|-
|-
| 0x15 || uchar[3] || null
| 0x15 || char[3] || padding ||
|}
|}