EvilEngine/DYNA/game object:Grapple: Difference between revisions

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! Offset !! Type !! Variable !! Description
! Offset !! Type !! Variable !! Description
|-
|-
| 0x00 || uint || '''object''' ||
| 0x00 || [[AssetID]] || '''object''' ||
|-
|-
| 0x04 || [[Vector3]] || '''offset''' ||
| 0x04 || [[Vector3]] || '''offset''' ||