EvilEngine/DYNA/Enemy:SB:Mindy: Difference between revisions

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==Format==
==Format==
<source lang=cpp>
<source lang=cpp>
struct zNMEAssetMindy : zNMEAsset
class zNMEAssetMindy : public zNMEAsset
{
{
public:
uint32 taskBoxID;
unsigned int taskBoxID;
float32 clamOpenDistance;
float clamOpenDistance;
float32 clamCloseDistance;
float clamCloseDistance;
uint32 textBoxID;
unsigned int textBoxID;
uint32 primaryCharacter;
unsigned int primaryCharacter;
uint32 secondaryTaskBoxID;
unsigned int secondaryTaskBoxID;
};
};
</source>
</source>
Line 25: Line 26:
! Offset !! Type !! Variable !! Description
! Offset !! Type !! Variable !! Description
|-
|-
| 0x50 || [[AssetID]] || '''taskBoxID''' ||
| 0x60 || [[AssetID]] || '''taskBoxID''' ||
|-
|-
| 0x54 || float32 || '''clamOpenDistance''' || Maximum distance to interact with Mindy
| 0x64 || f32 || '''clamOpenDistance''' || Maximum distance to interact with Mindy
|-
|-
| 0x58 || float32 || '''clamCloseDistance''' || Maximum distance for shell to stay open
| 0x68 || f32 || '''clamCloseDistance''' || Maximum distance for shell to stay open
|-
|-
| 0x5C || [[AssetID]] || '''textBoxID''' ||
| 0x6C || [[AssetID]] || '''textBoxID''' ||
|-
|-
| 0x60 || uint32 || '''primaryCharacter''' || 0 = SpongeBob, 1 = Patrick
| 0x70 || u32 || '''primaryCharacter''' || 0 = SpongeBob<br>1 = Patrick
|-
|-
| 0x64 || [[AssetID]] || '''secondaryTaskBoxID''' ||
| 0x74 || [[AssetID]] || '''secondaryTaskBoxID''' ||
|}
|}