EvilEngine/DYNA/Enemy:SB:BucketOTron: Difference between revisions

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(Created page with "<onlyinclude> {{#vardefine:name|Enemy:SB:BucketOTron}}<nowiki/> {{#vardefine:version|4}}<nowiki/> {{#vardefine:hash|0xD2D6A1E5}}<nowiki/> {{#vardefine:games|TSSM}}<nowiki/> {{...")
 
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</onlyinclude>
{{AutoDynaInfobox}}
 
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x50 || [[AssetID]] || '''grupID''' ||
|-
| 0x54 || int || '''WaveFlags''' ||1 = Enemies won't respawn again until all the enemies are defeated. 2 = the buckotron spawns all enemies at once and doesn't spawn anymore until all enemies are defeated. 3 = All enemies spawn at once one time, it continues normally after that
|-
| 0x58 || float || '''SpawnDelay''' || Delay before next spawn
|-
| 0x5C || int || '''Paused''' || 0 = Resume, 1 = Paused
|-
| 0x60 || int || '''MaxEnemySpawns''' || Number of Enemies to spawn before becoming inactive
|}
 
{{DynaAssets}}