EvilEngine/DYNA/Enemy:NPC Gate: Difference between revisions

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{{AutoDynaInfobox}}
{{AutoDynaInfobox}}


==Format==

<source lang=cpp>
struct zNPCGateAsset : xDynAsset
{
uint32 gateTrigger;
uint32 gateFacing;
uint32 npcsGroup;
uint32 flags;
};
</source>

{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x10 || [[AssetID]] || '''npcWallsGroup''' || [[TRIG]]
|-
| 0x14 || uint32 || '''gateFacing''' ||
|-
| 0x18 || [[AssetID]] || '''npcsGroup''' || [[GRUP]]
|-
| 0x1C || uint32 || '''flags''' ||
|}


{{DynaAssets}}
{{DynaAssets}}