EvilEngine/DTRK
DTRK | |
---|---|
Dash Track | |
Type | Base |
Base Type | 0xCD |
Games used | The Incredibles |
Format
Dash Tracks are base assets, so they start with their 0x8 byte header, then are followed by:
track_asset
Offset | Type | Variable | Description |
---|---|---|---|
0x08 | int | num_vertices | Number of vertices. |
0x0C | int | num_triangles | Number of triangles. |
0x10 | int | landable_start | |
0x14 | int | leavable_start | |
0x18 | int[3] | Unknown | |
0x24 | Vector3 [num_vertices] | vertex | |
triangle* [num_triangles] | triangle_list | ||
short[3] [num_vertices] | portal |
triangle
Offset | Type | Variable | Description |
---|---|---|---|
0x00 | short | a | |
0x02 | short | b | |
0x04 | short | c | |
0x06 | short | flags | |
0x08 | float[3] | u | |
0x14 | float[3] | v |