EvilEngine/DSTR: Difference between revisions

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! Offset !! Type !! Variable !! Description
! Offset !! Type !! Variable !! Description
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| 0x54 || ? || '''animSpeed''' || null
| 0x54 || float || '''animSpeed''' ||
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|-
| 0x58 || ? || '''initAnimState''' || null
| 0x58 || unsigned int || '''initAnimState''' ||
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|-
| 0x5C || int || '''health''' || always 1
| 0x5C || unsigned int || '''health''' || always 1
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|-
| 0x60 || [[AssetID]]? || '''spawnItemID''' || null
| 0x60 || [[AssetID]] || '''spawnItemID''' ||
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| 0x64 || int || '''dflags''' || hit mask?
| 0x64 || unsigned int || '''dflags''' || hit mask?
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|-
| 0x68 || byte || '''collType''' || usually 0 or 2
| 0x68 || char || '''collType''' || usually 0 or 2
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|-
| 0x69 || byte || '''fxType''' || usually 0, 1, or 2
| 0x69 || char || '''fxType''' || usually 0, 1, or 2
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| 0x6A || short || '''pad''' || padding
| 0x6A || char[2] || '''pad''' || padding
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| 0x6C || float || '''blast_radius''' ||
| 0x6C || float || '''blast_radius''' ||