EvilEngine/DSTR: Difference between revisions
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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| 0x54 || |
| 0x54 || float || '''animSpeed''' || |
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| 0x58 || |
| 0x58 || unsigned int || '''initAnimState''' || |
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| 0x5C || int || '''health''' || always 1 |
| 0x5C || unsigned int || '''health''' || always 1 |
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| 0x60 || [[AssetID]] |
| 0x60 || [[AssetID]] || '''spawnItemID''' || |
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| 0x64 || int || '''dflags''' || hit mask? |
| 0x64 || unsigned int || '''dflags''' || hit mask? |
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| 0x68 || |
| 0x68 || char || '''collType''' || usually 0 or 2 |
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| 0x69 || |
| 0x69 || char || '''fxType''' || usually 0, 1, or 2 |
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| 0x6A || |
| 0x6A || char[2] || '''pad''' || padding |
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| 0x6C || float || '''blast_radius''' || |
| 0x6C || float || '''blast_radius''' || |