EvilEngine/BUTN
BUTN
This asset defines an entry for buttons such as switches and pressure plates.
Format
Buttons are placeable assets, so they start with their 0x54 byte header, then are followed by:
Offset | Type | Description |
---|---|---|
0x58 | int | Type? 0 = Switch, 1 = Pressure Plate |
0x5C | int | null |
0x60 | int | Unknown. 0 or 1. |
0x64 | float | Unknown. |
0x68 | int | Unknown. |
0x6C | byte[8] | Unknown. |
0x74 | Vector2 | Unknown. |
0x7C | int[8] | Unknown (null?) |
Events | ||
0x9C | Event[numberOfEvents] | Events |