EvilEngine/Assets: Difference between revisions

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Battlepedia>Seil
Battlepedia>Seil
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| 0x08 || byte || '''Visibility flags''' || 0 is invisible, 1 is visible. Can be changed dynamically mid-game through events. Does not apply to every type.
| 0x08 || byte || '''Visibility flags''' || 0 is invisible, 1 is visible. Can be changed dynamically mid-game through events. Does not apply to every type.
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| 0x09 || byte || '''Type flags''' || Defines the type of the asset (such as whether the trigger is a sphere or a cube, or if the pickup is a shiny object, sock, spatula etc). Does not apply to every type.
| 0x09 || byte || '''Type flags''' || Defines the subtype of the asset. Usually 0 except for the asset types listed below.
* [[PKUP]] - [[PKUP#Types (0x09)|Pickup types]]
* [[PLAT]] - [[PLAT#Types (0x09)|Platform types]]
* [[TRIG]] - 0 = Box, 1 = Sphere
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| 0x0A || byte || '''Unknown flags''' ||
| 0x0A || byte || '''Unknown flags''' ||