EvilEngine/Assets: Difference between revisions

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===RenderWare Streams===
===RenderWare Streams===
{{Main|RenderWare}}
These are assets whose data is composed of a RenderWare binary stream, with the tree structure commonly found in them. These assets can be opened in [https://www.gta-modding.com/area/file-33-rw-analyze.html RW Analyze]. They are: [[BSP]], [[JSP]], [[MODL]], [[RWTX]].
These are assets whose data is composed of a RenderWare binary stream, with the tree structure commonly found in them. These assets can be opened in [https://www.gta-modding.com/area/file-33-rw-analyze.html RW Analyze]. They are: [[BSP]], [[JSP]], [[MODL]], [[RWTX]].