EvilEngine/Assets: Difference between revisions

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Battlepedia>Igorseabra4
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Battlepedia>Seil
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| 0x08 || byte || '''Visibility flags''' || Flags stored in a bitfield, most likely related to visibility. Can be changed dynamically mid-game through events. (?)
| 0x08 || byte || '''Visibility flags''' || Flags stored in a bitfield, most likely related to visibility. Can be changed dynamically mid-game through events. (?)
* 1 - '''Visible''', used by [[BOUL]], [[BUTN]], [[DSTR]], [[EGEN]], [[PKUP]], [[PLAT]], [[PLYR]], [[SIMP]], [[TRIG]], [[UI]], [[UIFT]], [[VIL]]
* 1 - '''Visible''', used by [[BOUL]], [[BUTN]], [[DSTR]], [[EGEN]], [[PKUP]], [[PLAT]], [[PLYR]], [[SIMP]], [[TRIG]], [[UI]], [[UIFT]], [[VIL]]
* 2 - '''Use Gravity'''. Enabling this will cause the object's position to be affected by gravity. Note that this disables [[PLAT]] movement. Works with [[PLAT]], [[BUTN]], [[DSTR]], [[VIL]] (?), and possibly others. Enabling this on a [[SIMP]] will crash the game.
* 2 - '''Stackable'''. Enabling this will cause the object to fall down and stack on top of other objects. This is mainly used for [[DSTR|Destructible Objects]], such as a table with a picture on top of it (when the table is destroyed, the picture falls to the ground). Note that this disables [[PLAT]] movement. Works with [[PLAT]], [[BUTN]], [[DSTR]], [[VIL]] (?), and possibly others. Enabling this on a [[SIMP]] will crash the game.
* 4 - Unused
* 4 - Unused
* 8 - '''Unknown''', used by [[PLAT]]
* 8 - '''Unknown''', used by [[PLAT]]