EvilEngine/Assets: Difference between revisions

Content added Content deleted
mNo edit summary
m (ROTU cutscene support)
Line 142:
{{AutoAssetTableRow|COND}}
{{AutoAssetTableRow|CRDT}}
{{AutoAssetTableRow|CSN|Unused in ROTU (cutscenes are FMV's), but still supported.}}
{{AutoAssetTableRow|CSNM|Unused in ROTU, but still supported.}}
{{AutoAssetTableRow|CSSS}}
{{AutoAssetTableRow|CTOC|Unused in ROTU, but still supported.}}
{{AutoAssetTableRow|DEST}}
{{AutoAssetTableRow|DPAT}}
Line 180:
{{AutoAssetTableRow|PARP}}
{{AutoAssetTableRow|PARS}}
{{AutoAssetTableRow|PEND|PEND assets are unused in every game exceptpast Scooby, but are still supported.}}
{{AutoAssetTableRow|PGRS}}
{{AutoAssetTableRow|PICK}}