EvilEngine/ALST: Difference between revisions
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struct zAnimListAsset |
struct zAnimListAsset |
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{ |
{ |
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U32 ids[10]; |
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}; |
}; |
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</source> |
</source> |
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* '''ids''' is an array of 10 [[ANIM|Animation]] IDs. |
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{| class="wikitable" |
{| class="wikitable" |
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! Offset !! Type !! Description |
! Offset !! Type !! Name !! Description |
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|- |
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| 0x00 || |
| 0x00 || U32[10] || ids || [[ANIM]] [[AssetID|asset ID]]s |
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|} |
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<source lang=cpp> |
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struct zAnimListAsset |
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{ |
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U32 ids[10]; |
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U32 stateHashes[10]; |
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bool hasPhysics[10]; |
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}; |
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</source> |
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{| class="wikitable" |
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! Offset !! Type !! Name !! Description |
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| 0x00 || U32[10] || ids || [[ANIM]] [[AssetID|asset ID]]s |
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| 0x28 || U32[10] || stateHashes || |
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| 0x50 || bool[10] || hasPhysics || |
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