Essentials Series/Sound and Music: Difference between revisions
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This page is part of the Essential Series modding tutorials. It covers exporting and importing the game's sound and music using [[Industrial Park (Level Editor)|Industrial Park]]. |
This page is part of the Essential Series modding tutorials. It covers exporting and importing the game's sound and music using [[Industrial Park (Level Editor)|Industrial Park]]. |
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== Previewing == |
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In BFBB, sounds are stored in [[SND]] (sound effects), [[SNDS]] (music and voices) and [[SNDI]] (headers) assets usually in [[HOP]] files. Most of the game's sounds (effects and voices) are in each individual level that uses them, but music is contained in MNU5.HIP. |
In BFBB, sounds are stored in [[SND]] (sound effects), [[SNDS]] (music and voices) and [[SNDI]] (headers) assets usually in [[HOP]] files. Most of the game's sounds (effects and voices) are in each individual level that uses them, but music is contained in MNU5.HIP. |
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You can use the Asset Data Editor for SND and SNDS sounds to preview sounds; this only works on a few sound formats, but not all of them. For this function to work, you must first click on '''Download vgmstream''', under the Tools tool strip menu to download a vgmstream release from [https://github.com/losnoco/vgmstream/ its page] to your Resources folder. The tool is used to play the sounds. To stop a sound, click on the '''Stop Sound''' also under Tools, otherwise the sound will only stop if you close Industrial Park. |
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== Exporting == |
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To export a SND or SNDS asset, navigate to it in Industrial Park's Archive Editor and click Edit Data. Click Export Sound Data and a file browser dialog will open, allowing you to save the sound. |
To export a SND or SNDS asset, navigate to it in Industrial Park's Archive Editor and click Edit Data. Click Export Sound Data and a file browser dialog will open, allowing you to save the sound. |
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* If you're using a Xbox archive, this is a WAV sound which can be played immediately. |
* If you're using a Xbox archive, this is a WAV sound which can be played immediately. |