Essentials Series/Sound and Music: Difference between revisions
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To be able to play the sound ingame, the SFX asset is used. SFX is an [[Asset#Object Assets|object asset]] and thus can send and receive events, including the PlaySound event. Most of the attributes of the asset are unknown, but you can change the sound [[asset ID]] to your SND/SNDS ID and experiment with the other settings. |
To be able to play the sound ingame, the SFX asset is used. SFX is an [[Asset#Object Assets|object asset]] and thus can send and receive events, including the PlaySound event. Most of the attributes of the asset are unknown, but you can change the sound [[asset ID]] to your SND/SNDS ID and experiment with the other settings. |
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== Links == |
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[https://www.youtube.com/watch?v= |
* [https://www.youtube.com/watch?v=6iv_hjD9Mcg Video version of the above tutorial] |
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* [https://www.youtube.com/watch?v=Vgh6nsqshxw Older video tutorial on replacing sounds with a hex editor] |
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[[Category:Modding]] [[Category:Tutorials]] |
[[Category:Modding]] [[Category:Tutorials]] |