BFBBBetaMod/Releases: Difference between revisions

m
Updated the Readme
m (Removed Notice under the screenshots)
m (Updated the Readme)
 
(27 intermediate revisions by the same user not shown)
Line 1:
=Description=
Welcome to the Releases page of mythe BfBB Beta Mod! Here you can find all of the older versions of the mod, as well as the current one!
 
====It is highly recommended to use the latest build, you may experience crashes with earlier versions.====
Line 6:
=Updates=
 
'''v2.0 REVAMP2'''
 
Release Date: '''UNFINISHED2023/07/11'''
* [https://drive.google.com/file/d/1mTOOyZtoc_hLI19N-Gj3cYlQaYw-ohUlANKqyW5gTcuJJ9VN35hns2yeUaXyQci/view?usp=share_linksharing Download v2.0 REVAMP2]
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:50%">
Line 15:
<div class="mw-collapsible-content">
 
-Added some new tracks to levels! (Thanks @Koopa Eliminator and @AkiraTheGamer for the ideas!)
 
-Added the Unused MuscleBob phase for when unlocking the theater! (It will be found near the seats inside the theater.) (Remember to select “Do not use game.toc” in GCRebuilder!)
 
[https://docs.google.com/document/d/1m-e9ehzu4I41uHx8x6vyQEUXa6MD-PHMXg6RCmCegpQ/edit?usp=sharing View Release Features Here]
-Removed Squidward’s talkbox in his house and replaced it with a mission! (for recreation purposes)
 
-Added old toll gate numbers!
 
*'''Huge thanks to Seil for hardcoded material. Without his help in recreating hardcoded beta assets, this mod wouldn’t be as nearly as advanced.'''
-Added unused logo intro for when you start up the mod.
 
*'''A big thanks to Redberd36 for recreating some unused animations, such as the Patrick Melee Headbutt, and the unused Robo-Sandy Wrestle Arm slam.'''
-Added custom-made Demo video for when idle in the title screen!
 
*'''Thanks to ProfFaBo, Seil, and Redberd36 for figuring out the hitbox for Patrick's attack.'''
-Removed outer layer from the Bubble Bowl and other power ups. (Bubble Bowl is now identical looking to the IGN footage!)
</div>
</div>
 
-Removed Robo-Patrick from B102 and replaced it with a much easier Chuck battle.
 
'''v2.0.1'''
-Added unused player reactions to tikis!
 
Release Date: '''2023/01/20'''
-SpongeBob can now slide in Sandy’s Dream!
* [https://drive.google.com/file/d/1Bs3keuN6wJIWp4tcxk4AoDKRXliUWrea/view?usp=sharing Download v2.0.1]
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:50%">
-Removed the glow effect from Golden Spatulas, socks, and other miscellaneous objects.
'''Update Features'''
<div class="mw-collapsible-content">
 
-Changed Robotall Texturesthe totext afrom moreThrow Fruit to metallicSoccer colorBall.
 
-Fixed Sandy’s broken voice line in SM when speaking to Gary after completing the task.
-Fixed up Patrick’s Dream. Added a flythrough cutscene, fixed Mrs. Puff’s Dialogue, added a teleport box, and the exit no longer takes you to the beginning of DB01.
 
-Removed movement on toll gate numbers and toll-gate spatulas in HB01.
-Re-added Sandy’s Dream unused flythrough text, AND.. added the unused timer back!
 
-Removed the Sand Mountain sign texture in the Hub World intentionally. (Yes, this is seen as a missing texture in IGN footage from the background)
-Music in game now switches from You’re Nice to War Blowers while being in the same level!
 
-Fixed the extra timer noise in Sandy’s Dream.
–Removed images from the TV’s in the HUB worlds.
___________________________________________________
 
After Installation, It is HIGHLY RECOMMENDED to enter this AR code in your Beta Mod ISO below. It controls various beta assets that are hardcoded in game and can be only activated with this code: [https://docs.google.com/document/d/1CIvZrKSRBkUgtl7sm6gabmMJJ6Viiq8wgQuGuz__5hk/edit?usp=sharing AR Code]
-Imported early SFX and voiceline assets to the game found on TCRF and ROTFD Files.
 
Many thanks to Seil for the AR code!!
-Removed most of the robot SFX. (It now only plays a generic noise when being noticed by the player. Everything else is silent.)
___________________________________________________
</div>
</div>
 
-Larry in JF02 now has jaw data! (mouths now move during conversation.)
 
'''v2.0 REVAMP'''
-Added Patrick’s unused bed model to his house. (Used the model from the Sock Expedition Extreme Mod)
 
Release Date: '''2023/01/16'''
-Replaced Shiny Object Gate with Orange TEMP Shiny Box.
* [deadlink]
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:50%">
-Removed wings from Floating Tikis.
'''Update Features'''
 
<div class="mw-collapsible-content">
-Changed all Thunder Tikis to a Blue color
 
-Completely redone the HUD/Pause Menu. changed number fonts, removed some final assets, and adjusted the pineapple arrows. (Thanks @JustOlaia!)
 
-Replaced daytime skybox texture with an earlier texture.
 
-Added rows of spatulas and NPC’s to HB01.
 
-Added Wind-Up teeth above NPC’s
 
-Added Placeholder black talkbox for Bungee instructions.
 
-Updated the Green Arrow pointer, now looks identical to the Kiosk Footage.
 
-Repositioned the Flying Dutchman in GY01 to match IGN footage.
 
-Changed the floor in RB02 to the unused beta texture.
 
-Added new HUD ambience.
 
-Repositioned the Checkpoint text.
 
-Added early Fruit ANM to Freezy Fruits.
 
-Added early Kiosk Logo to the main menu! (Thanks @Wumbo!)
 
-Added unused Springboard settings! (For example, if you bubble bounce on a springboard, it will send you higher than normal.)
 
-Added music to Jellyfish Fields.
 
-Added the unused worm to the Shady Shoals Resting Home!
 
-Replaced Pat’s belly flop sound with SpongeBob’s unused Bubble Bounce sound.
 
The very long awaited build has arrived! This update has made major history for the mod and has changed it forever. Featuring a brand new trailer and a shiny IGN footage Remake, as well as many more features! Thank you to everyone who has supported, contributed, and most importantly motivated me to keep going and never give up!
-Added an entrance to the kitchen in the Krusty Krab.
 
-Changed missile textures to gray in JF01 and HB01.
 
You can view most of the Update Features here! (Most wouldn’t fit due to how large this update is): [https://docs.google.com/document/d/1yC97FOidxVc1jo9aU8QuRrsKtbCEKu227ayRKOioUwA/edit?usp=sharing View Update Features Here!]
-Added the unused weights to the MuscleBob fight!
 
-Gary Signs no longer move.
 
After Installation, It is HIGHLY RECOMMENDED to enter this AR code in your Beta Mod ISO below. It controls various beta assets that are hardcoded in game and can be only activated with this code: [https://docs.google.com/document/d/1CIvZrKSRBkUgtl7sm6gabmMJJ6Viiq8wgQuGuz__5hk/edit?usp=sharing AR Code]
-Orange Shiny Objects look much better. (Added a new texture)
 
-Modified PG12 a bit to give a beta feel.
 
Many thanks to Seil for the AR code!!
-Added Bubble Buddy’s unused idle animation!
 
-Added unused SFX to Sandy's lasso and swing.
 
Tips:
-Added a new explosion texture to Thunder Tikis, Duplicatotrons, or any other object that is explosive in the game.
 
-Removed Squid’s hat from his model.
 
-To find where Patrick is to trade socks in the hub world, he is now located in his house! (To warp to him, simply choose a spatula to Glove World in the pause menu.)
-If you want to disable Hans, go to the Jellyfish Fields Tollgate and jump on top of the far right tollgate that sticks up in the air in the Hub world!
</div>
</div>
Line 120 ⟶ 90:
 
Release Date: '''2022/09/10'''
* [https://drive.google.com/file/d/11Cv8alPKRpLzk8qqANw9nta9YBI4X94R15rP90s82H7BfarETQcrOELrU3RGilO0m/view?usp=sharingshare_link Download v2.0]
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:50%">
Line 286 ⟶ 256:
-Changed Poseidome save icon to Beta from PS2 Demo Disc
 
-Changed Poseidome scoreboard to beta Blue Score BoardScoreboard
 
-Added missing beta content for Goo Lagoon Pier and Jellyfish Fields
Line 304 ⟶ 274:
 
Release Date: '''2022/07/11'''
* [https://drive.google.com/file/d/1VG_A53VsryhUsi2zLrnIxo88cjtzAHNw/view?usp=sharing Download v1.0]
* [deadlink]
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:50%">
226

edits