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Asset porting: Difference between revisions
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Battlepedia>Dark m (didnt fix it the first time lol) |
Battlepedia>Igorseabra4 No edit summary |
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==Steps==
1. Go to [https://
2. In Industrial Park, open your destination HOP file (most of the archives in that page are supposed to be imported into your level's HOP). Click on Edit -> Import HIP Archive and select the HIP of the object. This will import all assets from that HIP into your level's HOP, and will also merge the [[SNDI]]
3. If you are prompted about overwriting, click Yes.
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4. Now, your object should already work in the level; you can place a [[Industrial Park (Level Editor)#Asset Templates|template]] of the object in your level or set it up yourself.
Notes:
* There are multiple HIPs for Battle for Bikini Bottom and Movie Game available. All of the archives were made by community members and thus might be incorrect (extra or missing assets). If you wish to contribute in some way, talk to us
==Links==
* [https://www.youtube.com/watch?v=
[[Category:Modding]] [[Category:Tutorials]]
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