List of Events/TSSM: Difference between revisions
table reworked/PlayMovie event
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EnergyDrink (talk | contribs) (table reworked/PlayMovie event) |
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This is a list of [[Events]] for The Spongebob Squarepants Movie.
== List ==
{| class="wikitable"
|-
! Event ID
! Name
! Object Asset Types
! Description
|-
|
| | Unknown
|
| |
|-
|
| | Enable
|
| |
|-
|
| | Disable
|
| |
|-
|
| | Visible
|
| |
|-
|
| | Invisible
|
| |
|-
|
| | EnterPlayer
|
| |
|-
|
| | ExitPlayer
|
| |
|-
|
| | TouchPlayer
|
| |
|-
|
| | ControlOff
|
| |
|-
|
| | ControlOn
|
| |
|-
|
| | Reset
|
| |
|-
|
| | Increment
|
| |
|-
|
| | Decrement
|
| |
|-
|
| | Open
|
| |
|-
|
| | Close
|
| |
|-
|
| | Toggle
|
| |
|-
|
| | Teleport Player
|
| |
|-
|
| | OutOfBounds
|
| |
|-
|
| | Run
|
| |
|-
|
| | Stop
|
| |
|-
|
| | Expired
|
| |
|-
|
| | Move
|
| |
|-
|
| | Destroy
|
| |
|-
|
| | Pause
|
| |
|-
|
| | Play
|
| |
|-
|
| | PlayOne
|
| |
|-
|
| | PlayMaybe
|
| |
|-
|
| | RoomStart
|
| |
|-
|
| | Invalidate
|
| |
|-
|
| | Tilt
|
| |
|-
|
| | Untilt
|
| |
|-
|
| | Arrive
|
| |
|-
|
| | Mount
|
| |
|-
|
| | Dismount
|
| |
|-
|
| | Break
|
| |
|-
|
| | Pickup
|
| |
|-
|
| | Death
|
| |
|-
|
| | Kill
|
| |
|-
|
| | On
|
| |
|-
|
| | Off
|
| |
|-
|
| | Patrol On
|
| |
|-
|
| | Patrol Off
|
| |
|-
|
| | Wander On
|
| |
|-
|
| | Wander Off
|
| |
|-
|
| | Detect Player On
|
| |
|-
|
| | Detect Player Off
|
| |
|-
|
| | Chase Player On
|
| |
|-
|
| | Chase Player Off
|
| |
|-
|
| | Go To Sleep
|
| |
|-
|
| | Wake Up Villain
|
| |
|-
|
| | Respawn
|
| |
|-
|
| | PlayerDeath
|
| |
|-
|
| | GiveChance
|
| |
|-
|
| | GiveShinyObjects
|
| |
|-
|
| | GiveHealth
|
| |
|-
|
| | ButtonPress
|
| |
|-
|
| | ButtonUnpress
|
| |
|-
|
| | ArriveHalfway
|
| |
|-
|
| | Hit
|
| |
|-
|
| | ButtonPressAction
|
| |
|-
|
| | Evaluate
|
| |
|-
|
| | True
|
| |
|-
|
| | False
|
| |
|-
|
| | PadPressX
|
| |
|-
|
| | PadPressSquare
|
| |
|-
|
| | PadPressO
|
| |
|-
|
| | PadPressTriangle
|
| |
|-
|
| | PadPressL1
|
| |
|-
|
| | PadPressL2
|
| |
|-
|
| | PadPressR1
|
| |
|-
|
| | PadPressR2
|
| |
|-
|
| | PadPressStart
|
| |
|-
|
| | PadPressSelect
|
| |
|-
|
| | PadPressUp
|
| |
|-
|
| | PadPressDown
|
| |
|-
|
| | PadPressRight
|
| |
|-
|
| | PadPressLeft
|
| |
|-
|
| | FontBackdropOn
|
| |
|-
|
| | FontBackdropOff
|
| |
|-
|
| | UI Select
|
| |
|-
|
| | UI Unselect
|
| |
|-
|
| | UI Focus On
|
| |
|-
|
| | UI Focus Off
|
| |
|-
|
| | Collision On
|
| |
|-
|
| | Collision Off
|
| |
|-
|
| | Collision+Visible On
|
| |
|-
|
| | Collision+Visible Off
|
| |
|-
|
| | Scene Prepare
|
| |
|-
|
| | Scene Finish
|
| |
|-
|
| | Room Prepare
|
| |
|-
|
| | Room Finish
|
| |
|-
|
| | LobMaster Shoot
|
| |
|-
|
| | LobMaster Reset
|
| |
|-
|
| | FallToDeath
|
| |
|-
|
| | UI Focus On+Select
|
| |
|-
|
| | UI Focus Off+Unselect
|
| |
|-
|
| | Set Pad Config to Preset A
|
| |
|-
|
| | Set Pad Config to Preset B
|
| |
|-
|
| | Set Pad Config to Preset C
|
| |
|-
|
| | Set Pad Config to Preset D
|
| |
|-
|
| | Pad Vibrate On
|
| |
|-
|
| | Pad Vibrate Off
|
| |
|-
|
| | Mono Sound
|
| |
|-
|
| | Stereo Sound
|
| |
|-
|
| | Increase Master Volume
|
| |
|-
|
| | Decrease Master Volume
|
| |
|-
|
| | Increase Music Volume
|
| |
|-
|
| | Decrease Music Volume
|
| |
|-
|
| | Increase SFX Volume
|
| |
|-
|
| | Decrease SFX Volume
|
| |
|-
|
| | IntroState_Sony
|
| |
|-
|
| | IntroState_Publisher
|
| |
|-
|
| | IntroState_Developer
|
| |
|-
|
| | IntroState_License
|
| |
|-
|
| | IntroState_Count
|
| |
|-
|
| | TitleState_Start
|
| |
|-
|
| | TitleState_Attract
|
| |
|-
|
| | TitleState_Count
|
| |
|-
|
| | LoadState_SelectMemCard
|
| |
|-
|
| | LoadState_SelectSlot
|
| |
|-
|
| | LoadState_Loading
|
| |
|-
|
| | LoadState_Count
|
| |
|-
|
| | OptionsState_Options
|
| |
|-
|
| | OptionsState_Count
|
| |
|-
|
| | SaveState_SelectMemCard
|
| |
|-
|
| | SaveState_SelectSlot
|
| |
|-
|
| | SaveState_Saving
|
| |
|-
|
| | SaveState_Count
|
| |
|-
|
| | PauseState_Pause
|
| |
|-
|
| | PauseState_Options
|
| |
|-
|
| | PauseState_Count
|
| |
|-
|
| | GameState_FirstTime
|
| |
|-
|
| | GameState_Play
|
| |
|-
|
| | GameState_LoseChance
|
| |
|-
|
| | GameState_GameOver
|
| |
|-
|
| | GameState_SceneSwitch
|
| |
|-
|
| | GameState_Dead
|
| |
|-
|
| | SetIntroState_Sony
|
| |
|-
|
| | SetIntroState_Publisher
|
| |
|-
|
| | SetIntroState_Developer
|
| |
|-
|
| | SetIntroState_License
|
| |
|-
|
| | SetIntroState_Count
|
| |
|-
|
| | SetTitleState_Start
|
| |
|-
|
| | SetTitleState_Attract
|
| |
|-
|
| | SetTitleState_Count
|
| |
|-
|
| | SetLoadState_SelectMemCard
|
| |
|-
|
| | SetLoadState_SelectSlot
|
| |
|-
|
| | SetLoadState_Loading
|
| |
|-
|
| | SetLoadState_Count
|
| |
|-
|
| | SetOptionsState_Options
|
| |
|-
|
| | SetOptionsState_Count
|
| |
|-
|
| | SetSaveState_SelectMemCard
|
| |
|-
|
| | SetSaveState_SelectSlot
|
| |
|-
|
| | SetSaveState_Saving
|
| |
|-
|
| | SetSaveState_Count
|
| |
|-
|
| | SetPauseState_Pause
|
| |
|-
|
| | SetPauseState_Options
|
| |
|-
|
| | SetPauseState_Count
|
| |
|-
|
| | SetGameState_FirstTime
|
| |
|-
|
| | SetGameState_Play
|
| |
|-
|
| | SetGameState_LoseChance
|
| |
|-
|
| | SetGameState_GameOver
|
| |
|-
|
| | SetGameState_SceneSwitch
|
| |
|-
|
| | SetGameState_Dead
|
| |
|-
|
| | Digup
|
| |
|-
|
| | GameState_Exit
|
| |
|-
|
| | SetGameState_Exit
|
| |
|-
|
| | LobMaster Shoot From Widget
|
| |
|-
|
| | Back
|
| |
|-
|
| | Cancel
|
| |
|-
|
| | Retry
|
| |
|-
|
| | Select Card
|
| |
|-
|
| | Select Slot
|
| |
|-
|
| | OK
|
| |
|-
|
| | VilHurtBoss
|
| |
|-
|
| | Attack
|
| |
|-
|
| | AttackOn
|
| |
|-
|
| | AttackOff
|
| |
|-
|
| | Drop pickup
|
| |
|-
|
| | UI Add Char
|
| |
|-
|
| | UI Del Char
|
| |
|-
|
| | UI String Empty
|
| |
|-
|
| | UI String Full
|
| |
|-
|
| | UI String Send As Cheat
|
| |
|-
|
| | UI Set Max Chars
|
| |
|-
|
| | UI Cheat OK
|
| |
|-
|
| | UI Cheat Bad
|
| |
|-
|
| | VilReport_StartingChase
|
| |
|-
|
| | VilReport_StartingAttack
|
| |
|-
|
| | VilReport_StartingRetreat
|
| |
|-
|
| | Preload
|
| |
|-
|
| | Done
|
| |
|-
|
| | Arcto
|
| |
|-
|
| | Digup Reaction
|
| |
|-
|
| | Set Check Point
|
| |
|-
|
| | AnimPlay
|
| |
|-
|
| | AnimPlayLoop
|
| |
|-
|
| | AnimStop
|
| |
|-
|
| | AnimPause
|
| |
|-
|
| | AnimResume
|
| |
|-
|
| | AnimTogglePause
|
| |
|-
|
| | AnimPlayRandom
|
| |
|-
|
| | AnimPlayMaybe
|
| |
|-
|
| | SetSpeed
|
| |
|-
|
| | Accelerate
|
| |
|-
|
| | MoveToTarget
|
| |
|-
|
| | SwingerFollow
|
| |
|-
|
| | Impact
|
| |
|-
|
| | StartTimer
|
| |
|-
|
| | FinishedTimer
|
| |
|-
|
| | UI Reset
|
| |
|-
|
| | SetScaleFactor
|
| |
|-
|
| | EnterEntity
|
| |
|-
|
| | ExitEntity
|
| |
|-
|
| | ENTER FLAGGED - DO NOT USE
|
| |
|-
|
| | EXIT FLAGGED - DO NOT USE
|
| |
|-
|
| | Drivenby
|
| |
|-
|
| | FollowTarget
|
| |
|-
|
| | FaceTarget
|
| |
|-
|
| | WatchTarget
|
| |
|-
|
| | CarChangeLaneRight
|
| |
|-
|
| | CarChangeLaneLeft
|
| |
|-
|
| | CarStart
|
| |
|-
|
| | CarSetSwerveMode
|
| |
|-
|
| | IncreaseSpeed
|
| |
|-
|
| | DecreaseSpeed
|
| |
|-
|
| | StartMoving
|
| |
|-
|
| | StopMoving
|
| |
|-
|
| | Swoosh
|
| |
|-
|
| | TurretDestroyed
|
| |
|-
|
| | NPC Speak Stop
|
| |
|-
|
| | StartRumbleEffect
|
| |
|-
|
| | Navigate To
|
| |
|-
|
| | NPC Speak Start
|
| |
|-
|
| | NPC Alert
|
| |
|-
|
| | NPC Patrol Delay
|
| |
|-
|
| | NPC Scramble Action End
|
| |
|-
|
| | VilFakeChaseOff
|
| |
|-
|
| | BossMMPushButton
|
| |
|-
|
| | VilReport_DecayComplete
|
| |
|-
|
| | VilGuardWidget
|
| |
|-
|
| | TextureAnimateOn
|
| |
|-
|
| | TextureAnimateOff
|
| |
|-
|
| | TextureAnimateToggle
|
| |
|-
|
| | ColorEffectOn
|
| |
|-
|
| | ColorEffectOff
|
| |
|-
|
| | ColorEffectToggle
|
| |
|-
|
| | SetTextureAnimGroup
|
| |
|-
|
| | SetTextureAnimSpeed
|
| |
|-
|
| | TextureAnimateStep
|
| |
|-
|
| | Emit
|
| |
|-
|
| | Emitted
|
| |
|-
|
| | TranslucentOn
|
| |
|-
|
| | TranslucentOff
|
| |
|-
|
| | TranslucentToggle
|
| |
|-
|
| | Zip Line Env Damage
|
| |
|-
|
| | VilGangTalkOff
|
| |
|-
|
| | Give PowerUp
|
| |
|-
|
| | RaceTimerReset
|
| |
|-
|
| | Fire Cruise Bubble
|
| |
|-
|
| | Car Success Anim Play
|
| |
|-
|
| | Car Failure Anim Play
|
| |
|-
|
| | Disable Group Contents
|
| |
|-
|
| | NPC Charge
|
| |
|-
|
| | OccludeOn
|
| |
|-
|
| | OccludeOff
|
| |
|-
|
| | RaceTimerPause
|
| |
|-
|
| | RaceTimerResume
|
| |
|-
|
| | RaceTimerSetBestTime
|
| |
|-
|
| | RaceTimerWarning1
|
| |
|-
|
| | RaceTimerWarning2
|
| |
|-
|
| | RaceTimerWarning3
|
| |
|-
|
| | RingChallengeStart
|
| |
|-
|
| | Car Stop
|
| |
|-
|
| | RingChallengeRun
|
| |
|-
|
| | RingChallengeReset
|
| |
|-
|
| | RingChallengeSuccess
|
| |
|-
|
| | RingChallengeFailed
|
| |
|-
|
| | Formation Changed
|
| |
|-
|
| | Charge Resume
|
| |
|-
|
| | Charge Pause
|
| |
|-
|
| | NPC Charge Stop
|
| |
|-
|
| | NPC Charge Completed
|
| |
|-
|
| | Formation Charge Start
|
| |
|-
|
| | SituationPlayerSuccess
|
| |
|-
|
| | SituationPlayerFailure
|
| |
|-
|
| | Show Hud
|
| |
|-
|
| | Hide Hud
|
| |
|-
|
| | FADE OUT
|
| |
|-
|
| | SetRain
|
| |
|-
|
| | SetSnow
|
| |
|-
|
| | Script No Op
|
| |
|-
|
| | ScriptReset
|
| |
|-
|
| | WaitForInput
|
| |
|-
|
| | Play Movie
| [[DPAT]]
| | <div class="toccolours mw-collapsible mw-collapsed">
Plays a movie (fmv) with a specified argument:
<div class="mw-collapsible-content">
1 = LogoHI<br>
4 = LogoNicG<br>
5 = LogoTHQ<br>
6 = SBAttr<br>
7 = LogoNicM<br>
20 = ps_bash1<br>
21 = ps_bowl1<br>
22 = ps_guit1<br>
23 = pp_cart1<br>
24 = pp_flop1<br>
25 = pp_thrw1<br>
26 = ps_krat2<br>
27 = ps_bash2<br>
28 = ps_bowl2<br>
29 = ps_guit2<br>
30 = ps_hlth4<br>
31 = ps_hlth5<br>
32 = ps_hlth6<br>
33 = pp_spin2<br>
34 = pp_cart2<br>
35 = pp_flop2<br>
36 = pp_thrw2<br>
37 = pp_hlth4<br>
38 = pp_hlth5<br>
39 = pphlth6<br>
50 = story1<br>
51 = story2<br>
52 = story3<br>
53 = story4<br>
54 = story5<br>
55 = story6<br>
56 = story7<br>
57 = story8<br>
58 = story9<br>
59 = story10<br>
60 = story11<br>
61 = story12<br>
70 = promoSB1<br>
71 = promoAva<br>
72 = promoFOP<br>
73 = promoJmy<br>
74 = PromoTak<br>
75 = promo6 (Unused)<br>
80 = MakingOf (Unused)<br>
81 = Trailer1 (Unused)<br>
82 = Trailer2<br>
83 = Trailer3<br>
100 = pp_wagon
</div></div>
|-
|
| | CelebrationAnimPlay
|
| |
|-
|
| | -
|
| |
|-
|
| | MusicTrack Replace
|
| |
|-
|
| | Forward
|
| |
|-
|
| | Reverse
|
| |
|-
|
| | RumbleTest - OBSOLETE
|
| |
|-
|
| | RumbleLight - OBSOLETE
|
| |
|-
|
| | RumbleMedium - OBSOLETE
|
| |
|-
|
| | RumbleHeavy - OBSOLETE
|
| |
|-
|
| | Screen Adjustment ON
|
| |
|-
|
| | Screen Adjustment OFF
|
| |
|-
|
| | Set as Skydome
|
| |
|-
|
| | Connect_IOwnYou
|
| |
|-
|
| | Duplotron_WaveBegin
|
| |
|-
|
| | Duplotron_WaveComplete
|
| |
|-
|
| | Duplotron_NPCBorn
|
| |
|-
|
| | Duplotron_NPCKilled
|
| |
|-
|
| | Duplotron_MaxNPCExpired
|
| |
|-
|
| | Duplotron_Pause
|
| |
|-
|
| | Duplotron_Resume
|
| |
|-
|
| | Set as Goo
|
| |
|-
|
| | NPCScript_ScriptBegin
|
| |
|-
|
| | NPCScript_ScriptEnd
|
| |
|-
|
| | NPCScript_ScriptReady
|
| |
|-
|
| | NPCScript_Halt
|
| |
|-
|
| | NPCScript_SetPos
|
| |
|-
|
| | NPCScript_SetDir
|
| |
|-
|
| | NPCScript_LookNormal
|
| |
|-
|
| | NPCScript_LookAlert
|
| |
|-
|
| | NPCScript_FaceWidget
|
| |
|-
|
| | NPCScript_FaceWidgetDone
|
| |
|-
|
| | NPCScript_GotoWidget
|
| |
|-
|
| | NPCScript_GotoWidgetDone
|
| |
|-
|
| | NPCScript_AttackWidget
|
| |
|-
|
| | NPCScript_AttackWidgetDone
|
| |
|-
|
| | NPCScript_FollowWidget
|
| |
|-
|
| | NPCScript_PlayAnim
|
| |
|-
|
| | NPCScript_PlayAnimDone
|
| |
|-
|
| | NPCScript_LeadPlayer
|
| |
|-
|
| | Set Text
|
| |
|-
|
| | Start Conversation
|
| |
|-
|
| | End Conversation
|
| |
|-
|
| | Switch
|
| |
|-
|
| | Add Text
|
| |
|-
|
| | Clear Text
|
| |
|-
|
| | Open Teleport Box
|
| |
|-
|
| | Close Teleport Box
|
| |
|-
|
| | On Signal 0
|
| |
|-
|
| | On Signal 1
|
| |
|-
|
| | On Signal 2
|
| |
|-
|
| | On Signal 3
|
| |
|-
|
| | On Signal 4
|
| |
|-
|
| | On Signal 5
|
| |
|-
|
| | On Signal 6
|
| |
|-
|
| | On Signal 7
|
| |
|-
|
| | On Signal 8
|
| |
|-
|
| | On Signal 9
|
| |
|-
|
| | Stop Wait
|
| |
|-
|
| | On Conversation Start
|
| |
|-
|
| | On Conversation End
|
| |
|-
|
| | Hit Melee
|
| |
|-
|
| | Hit Bubble Bounce
|
| |
|-
|
| | Hit Bubble Bash
|
| |
|-
|
| | Hit Bubble Bowl
|
| |
|-
|
| | Hit Patrick Slam
|
| |
|-
|
| | Hit By Throwable
|
| |
|-
|
| | Paddle Hit Left
|
| |
|-
|
| | Paddle Hit Right
|
| |
|-
|
| | Initiate Task
|
| |
|-
|
| | Set Success
|
| |
|-
|
| | Set Failure
|
| |
|-
|
| | On Accept
|
| |
|-
|
| | On Decline
|
| |
|-
|
| | On Complete
|
| |
|-
|
| | Generate Boulder
|
| |
|-
|
| | Launch Boulder At Widget
|
| |
|-
|
| | Launch Boulder At Point
|
| |
|-
|
| | Launch Boulder At Player
|
| |
|-
|
| | Duplotron_SuperDuperDone
|
| |
|-
|
| | Duplotron_DuperIsDoner
|
| |
|-
|
| | Bus Switch Character
|
| |
|-
|
| | Group Update Together
|
| |
|-
|
| | Set Update Distance
|
| |
|-
|
| | Translate, Local X
|
| |
|-
|
| | Translate, Local Y
|
| |
|-
|
| | Translate, Local Z
|
| |
|-
|
| | Translate, World X
|
| |
|-
|
| | Translate, World Y
|
| |
|-
|
| | Translate, World Z
|
| |
|-
|
| | Rotate, Local X
|
| |
|-
|
| | Rotate, Local Y
|
| |
|-
|
| | Rotate, Local Z
|
| |
|-
|
| | Rotate, World X
|
| |
|-
|
| | Rotate, World Y
|
| |
|-
|
| | Rotate, World Z
|
| |
|-
|
| | Translate, Local X Done
|
| |
|-
|
| | Translate, Local Y Done
|
| |
|-
|
| | Translate, Local Z Done
|
| |
|-
|
| | Translate, World X Done
|
| |
|-
|
| | Translate, World Y Done
|
| |
|-
|
| | Translate, World Z Done
|
| |
|-
|
| | Rotate, Local X Done
|
| |
|-
|
| | Rotate, Local Y Done
|
| |
|-
|
| | Rotate, Local Z Done
|
| |
|-
|
| | Rotate, World X Done
|
| |
|-
|
| | Rotate, World Y Done
|
| |
|-
|
| | Rotate, World Z Done
|
| |
|-
|
| | Count1
|
| |
|-
|
| | Count2
|
| |
|-
|
| | Count3
|
| |
|-
|
| | Count4
|
| |
|-
|
| | Count5
|
| |
|-
|
| | Count6
|
| |
|-
|
| | Count7
|
| |
|-
|
| | Count8
|
| |
|-
|
| | Count9
|
| |
|-
|
| | Count10
|
| |
|-
|
| | Count11
|
| |
|-
|
| | Count12
|
| |
|-
|
| | Count13
|
| |
|-
|
| | Count14
|
| |
|-
|
| | Count15
|
| |
|-
|
| | Count16
|
| |
|-
|
| | Count17
|
| |
|-
|
| | Count18
|
| |
|-
|
| | Count19
|
| |
|-
|
| | Count20
|
| |
|-
|
| | Set State
|
| |
|-
|
| | Enter SpongeBob
|
| |
|-
|
| | Enter Patrick
|
| |
|-
|
| | Enter Sandy
|
| |
|-
|
| | Exit SpongeBob
|
| |
|-
|
| | Exit Patrick
|
| |
|-
|
| | Exit Sandy
|
| |
|-
|
| | NPCSpecial_PlatformSnap
|
| |
|-
|
| | NPCSpecial_PlatformFall
|
| |
|-
|
| | Goo set warb coeffs
|
| |
|-
|
| | Goo set freeze duration
|
| |
|-
|
| | Goo melt
|
| |
|-
|
| | Set State Range
|
| |
|-
|
| | Set State Delay
|
| |
|-
|
| | Set Transition Delay
|
| |
|-
|
| | NPC Fight On
|
| |
|-
|
| | NPC Fight Off
|
| |
|-
|
| | NPC Patrol Spline On
|
| |
|-
|
| | NPC Patrol Spline Off
|
| |
|-
|
| | NPC Kill Quietly
|
| |
|-
|
| | Hit (General)
|
| |
|-
|
| | Hit (Head)
|
| |
|-
|
| | Hit (Left Arm)
|
| |
|-
|
| | Hit (Right Arm)
|
| |
|-
|
| | Hit (Left Leg)
|
| |
|-
|
| | Hit (Right Leg)
|
| |
|-
|
| | Hit (Lower Body)
|
| |
|-
|
| | GiveSocks (current level)
|
| |
|-
|
| | GiveCollectables (current level)
|
| |
|-
|
| | SetSocks (current level)
|
| |
|-
|
| | SetCollectables (current level)
|
| |
|-
|
| | On Answer Yes
|
| |
|-
|
| | On Answer No
|
| |
|-
|
| | Hit Cruise Bubble
|
| |
|-
|
| | Duplotron_KillKids
|
| |
|-
|
| | On Signal10
|
| |
|-
|
| | On Signal11
|
| |
|-
|
| | On Signal12
|
| |
|-
|
| | On Signal13
|
| |
|-
|
| | On Signal14
|
| |
|-
|
| | On Signal15
|
| |
|-
|
| | On Signal16
|
| |
|-
|
| | On Signal17
|
| |
|-
|
| | On Signal18
|
| |
|-
|
| | On Signal19
|
| |
|-
|
| | Spongeball On
|
| |
|-
|
| | Spongeball Off
|
| |
|-
|
| | Launch Shrapnel
|
| |
|-
|
| | NPC HP Incremented
|
| |
|-
|
| | NPC HP Decremented
|
| |
|-
|
| | NPC Set Active On
|
| |
|-
|
| | NPC Set Active Off
|
| |
|-
|
| | Switch Player Character
|
| |
|-
|
| | Level Begin
|
| |
|-
|
| | Scene Reset (death)
|
| |
|-
|
| | Scene Enter
|
| |
|-
|
| | Destroyed Tiki
|
| |
|-
|
| | Destroyed Robot
|
| |
|-
|
| | See Wood Tiki
|
| |
|-
|
| | See Lovey Tiki
|
| |
|-
|
| | See Shhh Tiki
|
| |
|-
|
| | See Thunder Tiki
|
| |
|-
|
| | See Stone Tiki
|
| |
|-
|
| | See Fodder
|
| |
|-
|
| | See Hammer
|
| |
|-
|
| | See Tar-Tar
|
| |
|-
|
| | See G-Love
|
| |
|-
|
| | See Monsoon
|
| |
|-
|
| | See Sleepy Time
|
| |
|-
|
| | See Arf
|
| |
|-
|
| | See Tubelets
|
| |
|-
|
| | See Slick
|
| |
|-
|
| | See King Jellyfish
|
| |
|-
|
| | See Prawn
|
| |
|-
|
| | See Dutchman
|
| |
|-
|
| | See Sandy Boss
|
| |
|-
|
| | See Patrick Boss
|
| |
|-
|
| | See SpongeBob Boss
|
| |
|-
|
| | See Robot Plankton
|
| |
|-
|
| | Change Texture of UI
|
| |
|-
|
| | NPC Cheer For Me
|
| |
|-
|
| | Fast Visible
|
| |
|-
|
| | Fast Invisible
|
| |
|-
|
| | ZipLine Mount
|
| |
|-
|
| | ZipLine Dismount
|
| |
|-
|
| | Target
|
| |
|-
|
| | Fire
|
| |
|-
|
| | Camera FX Shake
|
| |
|-
|
| | Bullet Time
|
| |
|-
|
| | Thrown
|
| |
|-
|
| | NPC Patrol
|
| |
|-
|
| | EnterCruise
|
| |
|-
|
| | ExitCruise
|
| |
|-
|
| | CruiseFired
|
| |
|-
|
| | CruiseDied
|
| |
|-
|
| | CruiseAddLife
|
| |
|-
|
| | CruiseSetLife
|
| |
|-
|
| | CruiseResetLife
|
| |
|-
|
| | Camera Collide Off
|
| |
|-
|
| | Camera Collide On
|
| |
|-
|
| | Slide On
|
| |
|-
|
| | Slide Off
|
| |
|-
|
| | Timer Set
|
| |
|-
|
| | Timer Add
|
| |
|-
|
| | NPC Force Conversation
|
| |
|-
|
| | Make A Splash
|
| |
|-
|
| | Credits start
|
| |
|-
|
| | Credits stop
|
| |
|-
|
| | Credits ended
|
| |
|-
|
| | Bubble Wipe
|
| |
|-
|
| | Set Lightkit
|
| |
|-
|
| | Set Opacity
|
| |
|-
|
| | Set Sound Effect
|
| |
|-
|
| | Scale
|
| |
|-
|
| | Set Reference
|
| |
|-
|
| | Warp Set World
|
| |
|-
|
| | Warp Set Task
|
| |
|-
|
| | Warp Go
|
| |
|-
|
| | Set Count
|
| |
|-
|
| | Get Dash Speed
|
| |
|-
|
| | Dash Trip
|
| |
|-
|
| | Dash Burst
|
| |
|-
|
| | Dash Fast
|
| |
|-
|
| | Dash Normal
|
| |
|-
|
| | Dash Slow
|
| |
|-
|
| | Take Socks
|
| |
|-
|
| | Debug BREAK
|
| |
|-
|
| | Born
|
| |
|-
|
| | Platform Pause
|
| |
|-
|
| | Platform Unpause
|
| |
|-
|
| | Store Options
|
| |
|-
|
| | Restore Options
|
| |
|-
|
| | UI Set Motion
|
| |
|-
|
| | UI Motion Finished
|
| |
|-
|
| | UI Motion Loop
|
| |
|-
|
| | Destructible launch
|
| |
|-
|
| | Destructible respawn
|
| |
|-
|
| | Kaboom Start
|
| |
|-
|
| | Kaboom Stop
|
| |
|-
|
| | NPC Attack
|
| |
|-
|
| | NPC Defend
|
| |
|-
|
| | Train Set Speed
|
| |
|-
|
| | Train Junct Out 1
|
| |
|-
|
| | Train Junct Out 2
|
| |
|-
|
| | Train Junct Toggle
|
| |
|-
|
| | Train Junct Passed
|
| |
|-
|
| | Train Car Detach
|
| |
|-
|
| | Train Car Explode
|
| |
|-
|
| | Xbox Initialize NET API
|
| |
|-
|
| | Xbox Update Connection
|
| |
|-
|
| | Xbox Update Online Task
|
| |
|-
|
| | Xbox Update Account List
|
| |
|-
|
| | Xbox Check for new content
|
| |
|-
|
| | Xbox Select Device
|
| |
|-
|
| | Xbox Select Content
|
| |
|-
|
| | Xbox Verify Content
|
| |
|-
|
| | Xbox Remove Content
|
| |
|-
|
| | Xbox Select Device after remove
|
| |
|-
|
| | Xbox Confirm use content idx
|
| |
|-
|
| | Xbox Confirm no use content idx
|
| |
|-
|
| | Xbox No content is installed
|
| |
|-
|
| | Xbox No new content is available
|
| |
|-
|
| | Xbox New content is available
|
| |
|-
|
| | Enable Scene Drawing
|
| |
|-
|
| | Disable Scene Drawing
|
| |
|-
|
| | Lightning Start
|
| |
|-
|
| | Lightning Stop
|
| |
|-
|
| | Change Boss UI Stage
|
| |
|-
|
| | Start static camera
|
| |
|-
|
| | End static camera
|
| |
|-
|
| | Set Camera Start Orientation
|
| |
|-
|
| | NPC Set Movepoint Path
|
| |
|-
|
| | NPC Scare Begin
|
| |
|-
|
| | NPC Scare Skip
|
| |
|-
|
| | NPC Set Movepoint Group
|
| |
|-
|
| | VentSetStateIdle
|
| |
|-
|
| | VentSetStateWarn
|
| |
|-
|
| | VentSetStateDamage
|
| |
|-
|
| | VentSetStateOff
|
| |
|-
|
| | Waterhose Start
|
| |
|-
|
| | Waterhose Stop
|
| |
|-
|
| | Waterhose Set Length
|
| |
|-
|
| | Carried
|
| |
|-
|
| | Explode
|
| |
|-
|
| | Jump To
|
| |
|-
|
| | Jump on Spawn
|
| |
|-
|
| | Player Hit
|
| |
|-
|
| | Start Fade
|
| |
|-
|
| | Fade Down Done
|
| |
|-
|
| | Fade Up Done
|
| |
|-
|
| | Bounce
|
| |
|-
|
| | Launch NPC
|
| |
|-
|
| | Upgrade Power Up
|
| |
|-
|
| | Bullet Streak
|
| |
|-
|
| | Set Follow Camera Orientation
|
| |
|-
|
| | High Dynamic Range Fade
|
| |
|-
|
| | Start
|
| |
|-
|
| | Success
|
| |
|-
|
| | Failure
|
| |
|-
|
| | Enable Restore
|
| |
|-
|
| | Disable Restore
|
| |
|-
|
| | NPC Spawn
|
| |
|-
|
| | NPC Spawn Done
|
| |
|-
|
| | Spawned NPC Killed
|
| |
|-
|
| | Spawned NPC No Health
|
| |
|-
|
| | Spawned NPCs All Killed
|
| |
|-
|
| | Spawned NPCs All No Health
|
| |
|-
|
| | Set Dash Timer
|
| |
|-
|
| | Dash Not Out of Time
|
| |
|-
|
| | Dash Out of Time
|
| |
|-
|
| | Force Scene Reset
|
| |
|-
|
| | NPC Active
|
| |
|-
|
| | NPC Inactive
|
| |
|-
|
| | Duplicator Activate
|
| |
|-
|
| | Duplicator Deactivate
|
| |
|-
|
| | Dash Enter Tunnel
|
| |
|-
|
| | Dash Exit Tunnel
|
| |
|-
|
| | StopRumbleEffect
|
| |
|-
|
| | Dash Chase Lasers On
|
| |
|-
|
| | Dash Chase Lasers Off
|
| |
|-
|
| | Random Jump on Spawn
|
| |
|-
|
| | Hit Patrick Cartwheel
|
| |
|-
|
| | UI Visible+Focus On+Select
|
| |
|-
|
| | UI Focus Off+Unselect+Invisible
|
| |
|-
|
| | Copy Reference
|
| |
|-
|
| | UI Motion In Finished
|
| |
|-
|
| | UI Motion Out Finished
|
| |
|-
|
| | UI Signal Activate Screen
|
| |
|-
|
| | UI Signal Deactivate Screen
|
| |
|-
|
| | UI Signal Activated Screen
|
| |
|-
|
| | UI Signal Switch Screens
|
| |
|-
|
| | UI Signal Start Fade Out
|
| |
|-
|
| | UI Signal Start Fade In
|
| |
|-
|
| | UI Signal Screen Motion In Done
|
| |
|-
|
| | UI Signal Screen Motion Out Done
|
| |
|-
|
| | UI Signal Main Box In Done
|
| |
|-
|
| | UI Signal Main Box Out Done
|
| |
|-
|
| | UI Reset Motion
|
| |
|-
|
| | UI Enable HDR
|
| |
|-
|
| | UI Disable HDR
|
| |
|-
|
| | UI Brighten
|
| |
|-
|
| | UI Unbrighten
|
| |
|-
|
| | UI Signal Deactivated Screen
|
| |
|-
|
| | NPC Detect Always
|
| |
|-
|
| | NPC Detect Never
|
| |
|-
|
| | NPC Detect Normal
|
| |
|-
|
| | NPC Fight Default
|
| |
|-
|
| | Camera Collide Partial
|
| |
|-
|
| | MusicTrack Play Temporary
|
| |
|-
|
| | Evaluate Counter Value
|
| |
|-
|
| | Count0
|
| |
|-
|
| | Rotate to Absolute X
|
| |
|-
|
| | Rotate to Absolute Y
|
| |
|-
|
| | Rotate to Absolute Z
|
| |
|-
|
| | Play Trigger Animation
|
| |
|-
|
| | Triggered Animation Done
|
| |
|-
|
| | UI Signal More
|
| |
|-
|
| | UI Signal No More
|
| |
|-
|
| | UI Signal Less
|
| |
|-
|
| | UI Signal No Less
|
| |
|-
|
| | UI Signal Up
|
| |
|-
|
| | UI Signal Down
|
| |
|-
|
| | UI Signal Sync To Current
|
| |
|-
|
| | UI Signal Effect
|
| |
|-
|
| | Freeze Player
|
| |
|-
|
| | Unfreeze Player
|
| |
|-
|
| | UI Signal Map Start
|
| |
|-
|
| | UI Signal Map End
|
| |
|-
|
| | Translate to Absolute X
|
| |
|-
|
| | Translate to Absolute Y
|
| |
|-
|
| | Translate to Absolute Z
|
| |
|-
|
| | JSP Visibility Increment
|
| |
|-
|
| | JSP Visibility Decrement
|
| |
|-
|
| | Enter Camera
|
| |
|-
|
| | Exit Camera
|
| |
|-
|
| | PadPressE (GC Z or XBOX Black)
|
| |
|-
|
| | Dash Set Jump Paramters
|
| |
|-
|
| | Viper Face Player
|
| |
|-
|
| | Viper Face Movement
|
| |
|-
|
| | RequestStart
|
| |
|-
|
| | UI Auto Menu Run
|
| |
|-
|
| | UI Auto Menu Run Up
|
| |
|-
|
| | UI Auto Menu Run Down
|
| |
|-
|
| | UI Auto Menu Run Left
|
| |
|-
|
| | UI Auto Menu Run Right
|
| |
|-
|
| | Increment Success
|
| |
|-
|
| | Decrement Success
|
| |
|-
|
| | Increment Failed
|
| |
|-
|
| | Decrement Failed
|
| |
|-
|
| | MusicTrack Stop Temporary Music
|
| |
|-
|
| | NPC Scramble Action Begin
|
| |
|-
|
| | NPC Scramble Alert
|
| |
|-
|
| | NPC Turret Set Attack Radius
|
| |
|-
|
| | Goo Freeze Start
|
| |
|-
|
| | Goo Melt Start
|
| |
|-
|
| | NPC Notice
|
| |
|-
|
| | Boss Stage Set
|
| |
|-
|
| | Boss Stage Began
|
| |
|-
|
| | Boss Stage Ended
|
| |
|-
|
| | Boss Stage A Began
|
| |
|-
|
| | Boss Stage A Ended
|
| |
|-
|
| | Boss Stage B Began
|
| |
|-
|
| | Boss Stage B Ended
|
| |
|-
|
| | Boss Stage C Began
|
| |
|-
|
| | Boss Stage C Ended
|
| |
|-
|
| | Visibility Cull On
|
| |
|-
|
| | Visibility Cull Off
|
| |
|-
|
| | Start rband camera
|
| |
|-
|
| | End rband camera
|
| |
|-
|
| | Mindy Start
|
| |
|-
|
| | Mindy End
|
| |
|-
|
| | Flamethrower Start
|
| |
|-
|
| | Flamethrower Stop
|
| |
|-
|
| | Flamethrower Set Length
|
| |
|-
|
| | NPC Take No Damage On
|
| |
|-
|
| | NPC Take No Damage Off
|
| |
|-
|
| | Start StaticCAM FOV filter
|
| |
|-
|
| | Restore StaticCAM FOV
|
| |
|-
|
| | XBOX DEMO exit to launcher
|
| |
|-
|
| | Spawn
|
| |
|-
|
| | Spawned
|
| |
|-
|
| | Credits set dest
|
| |
|-
|
| | Allow Attract Mode
|
| |
|-
|
| | Disallow Attract Mode
|
| |
|-
|
| | Rocket Attack
|
| |
|-
|
| | Collision Reset
|
| |
|-
|
| | AutoSave
|
| |
|-
|
| | Open Bonus
|
| |
|-
|
| | Flag Level
|
| |
|-
|
| | Level End
|
| |
|-
|
| | Get Local Content
|
| |
|-
|
| | Pause Game Safe
|
| |
|-
|
| | Override Frequency
|
| |
|-
|
| | Reset Frequency
|
| |
|-
|
| | Set Shot Delay
|
| |
|-
|
| | Set Shots In Group
|
| |
|-
|
| | User Select Yes
|
| |
|-
|
| | User Select No
|
| |
|-
|
| | User Select Back
|
| |
|-
|
| | Launch Fire Works
|
| |
|-
|
| | Resets user selection
|
| |
|-
|
| | Set as Bounce Back
|
| |
|-
|
| | Reset Unlockables
|
| |
|-
|
| | UI Sys Msg Wait Response
|
| |
|-
|
| | UI Sys Msg Wait Confirm
|
| |
|-
|
| | UI Sys Msg Confirm
|
| |
|-
|
| | UI Sys Msg Accept
|
| |
|-
|
| | UI Sys Msg Decline
|
| |
|-
|
| | Set as NOT Bounce Back
|
| |
|-
|
| | Pause Game Now
|
| |
|-
|
| | Patty Wagon Start Engine
|
| |
|-
|
| | Patty Wagon Stop Engine
|
| |
|-
|
| | Bubble Spawn On
|
| |
|-
|
| | Bubble Spawn Off
|
| |
|-
|
| | XBLive Toggle Sign In
|
| |
|-
|
| | XBLive Manage Friends
|
| |
|-
|
| | Apply On Reset - On
|
| |
|-
|
| | Apply On Reset - Off
|
| |
|-
|
| | Snap To
|
| |
|-
|
| | Throw
|
| |
|-
|
| | First Zip Line
|
| |
|-
|
| | First Ledge Grab
|
| |
|-
|
| | First Incredimeter Pickup
|
| |
|-
|
| | UI Spark Trail
|
| |
|-
|
| | UI Get Battle Scenes
|
| |
|-
|
| | UI Battle Scenes Available
|
| |
|-
|
| | UI Battle Scenes Not Available
|
| |
|-
|
| | XBLive Toggle Appear Online
|
| |
|-
|
| | UI Return to previous screen
|
| |
|-
|
| | UI Empty Event
|
| |
|-
|
| | Subtitles Enabled
|
| |
|-
|
| | Subtitles Disabled
|
| |
|-
|
| | UI Set Box Mapping for UVs
|
| |
|-
|
| | Player Ejected
|
| |
|-
|
| | Damage Player
|
| |
|-
|
| | First Health Pickup
|
| |
|-
|
| | Token Pickup Complete
|
| |
|-
|
| | Prompt is dead
|
| |
|-
|
| | UI Flip Visibility
|
| |
|-
|
| | XBLive Reboot To Dashboard
|
| |
|-
|
| | First Powerup Point
|
| |
|}
|