List of Events/BFBB: Difference between revisions

→‎List: Filling in existing information from Duplicatotron page.
(→‎List: USING Drivenby. Grammar. haha)
(→‎List: Filling in existing information from Duplicatotron page.)
Line 640:
| 0x0132||Set as Skydome||[[PLAT]], [[SIMP]]||?||
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| 0x0133||Connect_IOwnYou||[[BOUL]], [[GRUP]], [[MVPT]], [[VIL]]||?||The Duplicatotron sends this to connect a GRUP of move points and VILs.
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| 0x0134||Duplotron_WaveBegin||[[VIL]]||?||Duplicatotron receives this event when it starts spawning a new wave of enemies.
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| 0x0135||Duplotron_WaveComplete||[[VIL]]||?||Fires when all enemies in a Duplo's wave are destroyed (when WaveMode Discreet), or all enemies + duplotron are destroyed otherwise
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| 0x0136||Duplotron_NPCBorn||[[VIL]]||?||Fired when an enemy of a Duplicatotron is created.
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| 0x0137||Duplotron_NPCKilled||[[VIL]]||?||Fired when an enemy of a Duplicatotron is killed.
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| 0x0138||Duplotron_MaxNPCExpired||[[VIL]]||?||Fired when the amount set in DuploSpawnLifeMax is reached.
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| 0x0139||Duplotron_Pause||[[GRUP]], [[VIL]]||?||Pauses Duplotron spawning when received.
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| 0x0174||Launch Boulder At Player||[[game_object:BoulderGenerator]]||?||
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| 0x0175||Duplotron_SuperDuperDone||[[VIL]]||?||Send this event to a Duplicatotron to resume it.
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| 0x0176||Duplotron_DuperIsDoner||[[VIL]]||?||Sent when all enemies specified in a Dupetron's events are killed.
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| 0x01C7||Hit Cruise Bubble||[[PLAT]]||?||Sent when hit by SpongeBob's Cruise Bubble.
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| 0x01C8||Duplotron_KillKids||[[VIL]]||?||Kills all enemies spawned by a Duplicatotron.
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| 0x01C9||On Signal10||[[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]]||?||Fired when <code>{signal:10}</code> is encountered in the [[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]]'s [[TEXT]].
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