List of Events/BFBB: Difference between revisions

→‎List: Based on my tests, I think that these Translate/Rotate events are meant to be used as such.
(→‎List: It's sent "to" the player. Events need to be in the PLYR asset for them to work,)
(→‎List: Based on my tests, I think that these Translate/Rotate events are meant to be used as such.)
Line 782:
| 0x0179||Set Update Distance||[[BOUL]], [[BUTN]], [[GRUP]], [[PKUP]], [[PLAT]], [[SIMP]], [[VIL]]||distance,?||Sets distance an object stays loaded in, specified with argument.
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| 0x017A||Translate, Local X||[[PLAT]]||?Distance, Time, AccelTime, DecelTime||Slides object along the X axis relative to its parent object's position
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| 0x017B||Translate, Local Y||[[PLAT]]||?Distance, Time, AccelTime, DecelTime||Slides object along the Y axis relative to its parent object's position
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| 0x017C||Translate, Local Z||[[PLAT]]||?Distance, Time, AccelTime, DecelTime||Slides object along the Z axis relative to its parent object's position.
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| 0x017D||Translate, World X||[[PLAT]]||?Distance, Time, AccelTime, DecelTime||Slides object along the X axis relative to its own position.
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| 0x017E||Translate, World Y||[[GRUP]], [[PLAT]]||?Distance, Time, AccelTime, DecelTime||Slides object along the Y axis relative to its own position.
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| 0x017F||Translate, World Z||[[PLAT]]||?Distance, Time, AccelTime, DecelTime||Slides object along the Z axis relative to its own position.
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| 0x0180||Rotate, Local X||[[PLAT]]||?Distance (Degrees), Time, AccelTime, DecelTime||Rotates pitch of object relative to its parent object's position.
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| 0x0181||Rotate, Local Y||[[PLAT]]||?Distance (Degrees), Time, AccelTime, DecelTime||Rotates yaw of object relative to its parent object's position.
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| 0x0182||Rotate, Local Z||[[PLAT]]||?Distance (Degrees), Time, AccelTime, DecelTime||Rotates roll of object relative to its parent object's position.
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| 0x0183||Rotate, World X||[[PLAT]]||?Distance (Degrees), Time, AccelTime, DecelTime||Rotates pitch of object relative to its own position.
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| 0x0184||Rotate, World Y||[[PLAT]]||?Distance (Degrees), Time, AccelTime, DecelTime||Rotates yaw of object relative to its own position.
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| 0x0185||Rotate, World Z||[[PLAT]]||?Distance (Degrees), Time, AccelTime, DecelTime||Rotates roll of object relative to its own position.
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| 0x0186||Translate, Local X Done||||?||
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