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List of Events/BFBB: Difference between revisions
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Battlepedia>Igorseabra4 mNo edit summary |
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Line 20:
| 0x0004||Invisible||All||?||Turns off rendering for an object asset.
|-
| 0x0005||<span id="EnterPlayer">EnterPlayer</span>||[[TRIG]]||?||
|-
| 0x0006||<span id="ExitPlayer">ExitPlayer</span>||[[TRIG]]||?||
|-
| 0x0007||TouchPlayer||||?||
|-
| 0x0008||ControlOff||[[PLYR]]||?||
|-
| 0x0009||ControlOn||[[PLYR]]||?||Turns on gamepad/controller input.
|-
| 0x000A||Reset||[[BOUL]], [[BUTN]], [[CNTR]], [[DYNA\game_object:task_box|game_object:task_box]], [[DYNA\game_object:BoulderGenerator|game_object:BoulderGenerator]], [[GRUP]], [[PLAT]], [[SIMP]], [[TIMR]]||?||Resets asset to original position/value.
|-
| 0x000B||<span id="Increment">Increment</span>||
|-
| 0x000C||<span id="Decrement">Decrement</span>||
|-
| 0x000D||Open||||?||
Line 40:
| 0x000E||Close||||?||
|-
| 0x000F||Toggle||[[BUTN]]||?||Toggles [[BUTN]] state.
|-
| 0x0010||Teleport Player||[[PLYR]]||
| 0x0010||Teleport Player||PLYR||AssetID PORT||Teleports the player using a Portal. If the Portal's destination level is the same as the current level, the player will teleport instantly. Otherwise, a loading screen will appear for the destination level.▼
* [[AssetID]] '''[[PORT|Portal]]'''
▲
|-
| 0x0011||OutOfBounds||[[PLYR]]||?||Causes the hand to immediately take the player off-screen and place him/her back into the level.
|-
| 0x0012||Run||[[DYNA\game_object:Camera_Tweak|game_object:Camera_Tweak]], [[DYNA\game_object:Flythrough|game_object:Flythrough]], [[GRUP]], [[PLAT]], [[TIMR]]||?||Starts a [[TIMR]].
|-
| 0x0013||Stop||[[DYNA\game_object:Camera_Tweak|game_object:Camera_Tweak]], [[DYNA\game_object:Flythrough|game_object:Flythrough]],
|-
| 0x0014||Expired||
|-
| 0x0015||Move||||?||
|-
| 0x0016||Destroy||
|-
| 0x0017||Pause||||?||
|-
| 0x0018||Play||
|-
| 0x0019||PlayOne||||?||
|-
| 0x001A||PlayMaybe||[[SFX
|-
| 0x001B||RoomStart||||?||
Line 72 ⟶ 74:
| 0x001E||Untilt||||?||
|-
| 0x001F||Arrive||
|-
| 0x0020||Mount||
|-
| 0x0021||Dismount||
|-
| 0x0022||Break||
|-
| 0x0023||Pickup||
|-
| 0x0024||Death||
|-
| 0x0025||Kill||
|-
| 0x0026||On||
|-
| 0x0027||Off||
|-
| 0x0028||Patrol On||
|-
| 0x0029||Patrol Off||
|-
| 0x002A||Wander On||||?||
Line 98 ⟶ 100:
| 0x002B||Wander Off||||?||
|-
| 0x002C||Detect Player On||
|-
| 0x002D||Detect Player Off||
|-
| 0x002E||Chase Player On||||?||
|-
| 0x002F||Chase Player Off||
|-
| 0x0030||Go To Sleep||||?||
Line 110 ⟶ 112:
| 0x0031||Wake Up Villain||||?||
|-
| 0x0032||Respawn||
|-
| 0x0033||PlayerDeath||||?||
Line 116 ⟶ 118:
| 0x0034||GiveChance||||?||
|-
| 0x0035||GiveShinyObjects||[[PLYR]]||
*float '''Amount'''
||Gives or takes away an '''Amount''' of Shiny Objects to or from the player.
|-
| 0x0036||GiveHealth||
|-
| 0x0037||ButtonPress||[[BUTN]], [[GRUP]]||?||Sent by [[BUTN]] upon being pressed.
|-
| 0x0038||ButtonUnpress||[[BUTN]]||?||Sent by [[BUTN]] upon being unpressed.
|-
| 0x0039||ArriveHalfway||
|-
| 0x003A||Hit||
|-
| 0x003B||ButtonPressAction||||?||
|-
| 0x003C||Evaluate||[[COND]], [[GRUP]]||?||Evaluates a [[COND]], causing it to fire either [[#True|True]] or [[#False|False]].
|-
| 0x003D||<span id="True">True</span>||[[COND]]||?||Sent by the [[COND]] upon evaluation of condition to true.
|-
| 0x003E||<span id="False">False</span>||[[COND]]||?||Sent by the [[COND]] upon evaluation of condition to false.
|-
| 0x003F||PadPressX||[[UI
|-
| 0x0040||PadPressSquare||[[DYNA\game_object:talk_box
|-
| 0x0041||PadPressO||
|-
| 0x0042||PadPressTriangle||
|-
| 0x0043||PadPressL1||||?||
|-
| 0x0044||PadPressL2||[[DYNA\game_object:talk_box
|-
| 0x0045||PadPressR1||[[DYNA\game_object:talk_box
|-
| 0x0046||PadPressR2||[[DYNA\game_object:talk_box
|-
| 0x0047||PadPressStart||
|-
| 0x0048||PadPressSelect||||?||
|-
| 0x0049||PadPressUp||[[UI
|-
| 0x004A||PadPressDown||[[UI
|-
| 0x004B||PadPressRight||[[UI
|-
| 0x004C||PadPressLeft||[[UI
|-
| 0x004D||FontBackdropOn||||?||
Line 168 ⟶ 172:
| 0x004E||FontBackdropOff||||?||
|-
| 0x004F||UI Select||[[UI
|-
| 0x0050||UI Unselect||[[UI
|-
| 0x0051||UI Focus On||
|-
| 0x0052||UI Focus Off||
|-
| 0x0053||Collision On||
|-
| 0x0054||Collision Off||
|-
| 0x0055||Collision+Visible On||
|-
| 0x0056||Collision+Visible Off||
|-
| 0x0057||Scene Prepare||All||?||Sent to all assets which are enabled on level start.
Line 188 ⟶ 192:
| 0x0058||Scene Finish||||?||
|-
| 0x0059||Room Prepare||All||?||
|-
| 0x005A||Room Finish||||?||
Line 196 ⟶ 200:
| 0x005C||LobMaster Reset||||?||
|-
| 0x005D||FallToDeath||
|-
| 0x005E||UI Focus On+Select||[[UI
|-
| 0x005F||UI Focus Off+Unselect||
|-
| 0x0060||Set Pad Config to Preset A||||?||
Line 210 ⟶ 214:
| 0x0063||Set Pad Config to Preset D||||?||
|-
| 0x0064||Pad Vibrate On||
|-
| 0x0065||Pad Vibrate Off||
|-
| 0x0066||Mono Sound||
|-
| 0x0067||Stereo Sound||
|-
| 0x0068||Increase Master Volume||||?||
Line 222 ⟶ 226:
| 0x0069||Decrease Master Volume||||?||
|-
| 0x006A||Increase Music Volume||
|-
| 0x006B||Decrease Music Volume||
|-
| 0x006C||Increase SFX Volume||
|-
| 0x006D||Decrease SFX Volume||
|-
| 0x006E||IntroState_Sony||||?||
Line 266 ⟶ 270:
| 0x007F||SaveState_Count||||?||
|-
| 0x0080||PauseState_Pause||
|-
| 0x0081||PauseState_Options||||?||
Line 274 ⟶ 278:
| 0x0083||GameState_FirstTime||||?||
|-
| 0x0084||GameState_Play||
|-
| 0x0085||GameState_LoseChance||||?||
Line 304 ⟶ 308:
| 0x0092||SetLoadState_SelectSlot||||?||
|-
| 0x0093||SetLoadState_Loading||
|-
| 0x0094||SetLoadState_Count||||?||
Line 312 ⟶ 316:
| 0x0096||SetOptionsState_Count||||?||
|-
| 0x0097||SetSaveState_SelectMemCard||
|-
| 0x0098||SetSaveState_SelectSlot||||?||
|-
| 0x0099||SetSaveState_Saving||
|-
| 0x009A||SetSaveState_Count||||?||
Line 326 ⟶ 330:
| 0x009D||SetPauseState_Count||||?||
|-
| 0x009E||SetGameState_FirstTime||
|-
| 0x009F||SetGameState_Play||
|-
| 0x00A0||SetGameState_LoseChance||||?||
Line 342 ⟶ 346:
| 0x00A5||GameState_Exit||||?||
|-
| 0x00A6||SetGameState_Exit||
|-
| 0x00A7||LobMaster Shoot From Widget||||?||
|-
| 0x00A8||Back||
|-
| 0x00A9||Cancel||
|-
| 0x00AA||Retry||
|-
| 0x00AB||Select Card||
|-
| 0x00AC||Select Slot||
|-
| 0x00AD||OK||
|-
| 0x00AE||VilHurtBoss||||?||
Line 366 ⟶ 370:
| 0x00B1||AttackOff||||?||
|-
| 0x00B2||Drop pickup||
|-
| 0x00B3||VilReport_StartingIdle||||?||
Line 390 ⟶ 394:
| 0x00BD||VilReport_StartingRetreat||||?||
|-
| 0x00BE||Preload||
|-
| 0x00BF||Done||
|-
| 0x00C0||Arcto||
|-
| 0x00C1||Digup Reaction||||?||
|-
| 0x00C2||Set Check Point||
|-
| 0x00C3||AnimPlay||
|-
| 0x00C4||AnimPlayLoop||
|-
| 0x00C5||AnimStop||
|-
| 0x00C6||AnimPause||
|-
| 0x00C7||AnimResume||||?||
Line 416 ⟶ 420:
| 0x00CA||AnimPlayMaybe||||?||
|-
| 0x00CB||SetSpeed||
|-
| 0x00CC||Accelerate||||?||
Line 434 ⟶ 438:
| 0x00D3||ShaggyAction||||?||
|-
| 0x00D4||EnterEntity||
|-
| 0x00D5||ExitEntity||
|-
| 0x00D6||ENTER FLAGGED - DO NOT USE||||?||
Line 442 ⟶ 446:
| 0x00D7||EXIT FLAGGED - DO NOT USE||||?||
|-
| 0x00D8||Drivenby||[[PLAT]]||?||
|-
| 0x00D9||FollowTarget||||?||
Line 462 ⟶ 466:
| 0x00E1||Shaggy8_ClearMagnet||||?||
|-
| 0x00E2||StartMoving||
|-
| 0x00E3||StopMoving||
|-
| 0x00E4||Swoosh||||?||
Line 506 ⟶ 510:
| 0x00F7||SetTextureAnimGroup||||?||
|-
| 0x00F8||SetTextureAnimSpeed||
|-
| 0x00F9||TextureAnimateStep||||?||
Line 524 ⟶ 528:
| 0x0100||VilGangTalkOff||||?||
|-
| 0x0101||Give PowerUp||
*float '''Powerup'''
||0 = Bubble Bowl, 1 = Cruise Bubble
|-
| 0x0102||Unlock R001||||?||
Line 534 ⟶ 540:
| 0x0105||Unlock F001||||?||
|-
| 0x0106||Disable Group Contents||
|-
| 0x0107||ShaggyPhysHack||||?||
Line 582 ⟶ 588:
| 0x011D||SituationPlayerFailure||||?||
|-
| 0x011E||Show Hud||
|-
| 0x011F||Hide Hud||
|-
| 0x0120|| FADE OUT||
|-
| 0x0121||SetRain||||?||
Line 598 ⟶ 604:
| 0x0125||WaitForInput||||?||
|-
| 0x0126||Play Movie||
|-
| 0x0127||Mastermind is defeated||||?||
Line 604 ⟶ 610:
| 0x0128||-||||?||There is no event defined for this ID for some reason.
|-
| 0x0129||PlayMusic||
|-
| 0x012A||Forward||
|-
| 0x012B||Reverse||
|-
| 0x012C||PlayerRumbleTest||||?||
|-
| 0x012D||PlayerRumbleLight||
|-
| 0x012E||PlayerRumbleMedium||||?||
|-
| 0x012F||PlayerRumbleHeavy||
|-
| 0x0130||Screen Adjustment ON||
|-
| 0x0131||Screen Adjustment OFF||
|-
| 0x0132||Set as Skydome||
|-
| 0x0133||Connect_IOwnYou||
|-
| 0x0134||Duplotron_WaveBegin||||?||
|-
| 0x0135||Duplotron_WaveComplete||
|-
| 0x0136||Duplotron_NPCBorn||||?||
Line 636 ⟶ 642:
| 0x0138||Duplotron_MaxNPCExpired||||?||
|-
| 0x0139||Duplotron_Pause||
|-
| 0x013A||Duplotron_Resume||
|-
| 0x013B||Set as Goo||
|-
| 0x013C||NPCScript_ScriptBegin||||?||
Line 680 ⟶ 686:
| 0x014E||Set Text||||?||
|-
| 0x014F||Start Conversation||[[CAM]], [[DYNA\game_object:talk_box
|-
| 0x0150||End Conversation||[[CAM]], [[DYNA\game_object:talk_box
|-
| 0x0151||Switch||
|-
| 0x0152||Add Text||||?||
Line 690 ⟶ 696:
| 0x0153||Clear Text||||?||
|-
| 0x0154||Open Teleport Box||[[DYNA\game_object:Teleport|game_object:Teleport]]||?||
|-
| 0x0155||Close Teleport Box||||?||
|-
| 0x0156||On Signal 0||[[DYNA\game_object:talk_box
|-
| 0x0157||On Signal 1||[[DYNA\game_object:talk_box
|-
| 0x0158||On Signal 2||[[DYNA\game_object:talk_box
|-
| 0x0159||On Signal 3||[[DYNA\game_object:talk_box
|-
| 0x015A||On Signal 4||[[DYNA\game_object:talk_box
|-
| 0x015B||On Signal 5||[[DYNA\game_object:talk_box
|-
| 0x015C||On Signal 6||[[DYNA\game_object:talk_box
|-
| 0x015D||On Signal 7||[[DYNA\game_object:talk_box
|-
| 0x015E||On Signal 8||[[DYNA\game_object:talk_box
|-
| 0x015F||On Signal 9||[[DYNA\game_object:talk_box
|-
| 0x0160||Stop Wait||[[DYNA\game_object:talk_box
|-
| 0x0161||On Conversation Start||[[DYNA\game_object:talk_box
|-
| 0x0162||On Conversation End||[[DYNA\game_object:talk_box
|-
| 0x0163||Hit Melee||
|-
| 0x0164||Hit Bubble Bounce||||?||
|-
| 0x0165||Hit Bubble Bash||
|-
| 0x0166||Hit Bubble Bowl||
|-
| 0x0167||Hit Patrick Slam||||?||
Line 732 ⟶ 738:
| 0x0168||Hit By Throwable||||?||
|-
| 0x0169||Paddle Hit Left||
|-
| 0x016A||Paddle Hit Right||
|-
| 0x016B||Initiate Task||[[DYNA\game_object:task_box
|-
| 0x016C||Set Success||[[DYNA\game_object:task_box
|-
| 0x016D||Set Failure||[[DYNA\game_object:task_box
|-
| 0x016E||On Accept||||?||
Line 748 ⟶ 754:
| 0x0170||On Complete||||?||
|-
| 0x0171||Generate Boulder||[[DYNA\game_object:BoulderGenerator
|-
| 0x0172||Launch Boulder At Widget||[[DYNA\game_object:BoulderGenerator
|-
| 0x0173||Launch Boulder At Point||||?||
|-
| 0x0174||Launch Boulder At Player||[[DYNA\game_object:BoulderGenerator
|-
| 0x0175||Duplotron_SuperDuperDone||||?||
|-
| 0x0176||Duplotron_DuperIsDoner||
|-
| 0x0177||Bus Switch Character||[[DYNA\game_object:BusStop
|-
| 0x0178||Group Update Together||
|-
| 0x0179||Set Update Distance||[[BOUL]], [[BUTN]], [[GRUP]], [[PKUP]], [[PLAT]], [[SIMP]], [[VIL]]||?||
|-
| 0x017A||Translate, Local X||
|-
| 0x017B||Translate, Local Y||
|-
| 0x017C||Translate, Local Z||
|-
| 0x017D||Translate, World X||
|-
| 0x017E||Translate, World Y||
|-
| 0x017F||Translate, World Z||
|-
| 0x0180||Rotate, Local X||
|-
| 0x0181||Rotate, Local Y||
|-
| 0x0182||Rotate, Local Z||
|-
| 0x0183||Rotate, World X||
|-
| 0x0184||Rotate, World Y||
|-
| 0x0185||Rotate, World Z||
|-
| 0x0186||Translate, Local X Done||||?||
|-
| 0x0187||Translate, Local Y Done||
|-
| 0x0188||Translate, Local Z Done||||?||
|-
| 0x0189||Translate, World X Done||
|-
| 0x018A||Translate, World Y Done||
|-
| 0x018B||Translate, World Z Done||
|-
| 0x018C||Rotate, Local X Done||||?||
|-
| 0x018D||Rotate, Local Y Done||
|-
| 0x018E||Rotate, Local Z Done||||?||
Line 810 ⟶ 816:
| 0x018F||Rotate, World X Done||||?||
|-
| 0x0190||Rotate, World Y Done||
|-
| 0x0191||Rotate, World Z Done||||?||
|-
| 0x0192||<span id="Count1">Count1</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 1. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 1.
|-
| 0x0193||<span id="Count2">Count2</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 2. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 2.
|-
| 0x0194||<span id="Count3">Count3</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 3. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 3.
|-
| 0x0195||<span id="Count4">Count4</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 4. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 4.
|-
| 0x0196||<span id="Count5">Count5</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 5. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 5.
|-
| 0x0197||<span id="Count6">Count6</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 6. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 6.
|-
| 0x0198||<span id="Count7">Count7</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 7. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 7.
|-
| 0x0199||<span id="Count8">Count8</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 8. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 8.
|-
| 0x019A||<span id="Count9">Count9</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 9. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 9.
|-
| 0x019B||<span id="Count10">Count10</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 10. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 10.
|-
| 0x019C||<span id="Count11">Count11</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 11. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 11.
|-
| 0x019D||<span id="Count12">Count12</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 12. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 12.
|-
| 0x019E||<span id="Count13">Count13</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 13. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 13.
|-
| 0x019F||<span id="Count14">Count14</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 14. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 14.
|-
| 0x01A0||<span id="Count15">Count15</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 15. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 15.
|-
| 0x01A1||<span id="Count16">Count16</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 16. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 16.
|-
| 0x01A2||<span id="Count17">Count17</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 17. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 17.
|-
| 0x01A3||<span id="Count18">Count18</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 18. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 18.
|-
| 0x01A4||<span id="Count19">Count19</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 19. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 19.
|-
| 0x01A5||<span id="Count20">Count20</span>||[[CNTR]]||?||Sets the value of a [[CNTR]] to 20. Automatically sent from the [[#Increment|Increment]] or [[#Decrement|Decrement]] event if the resulting value is 20.
|-
| 0x01A6||Set State||||?||
|-
| 0x01A7||Enter SpongeBob||
|-
| 0x01A8||Enter Patrick||
|-
| 0x01A9||Enter Sandy||
|-
| 0x01AA||Exit SpongeBob||
|-
| 0x01AB||Exit Patrick||
|-
| 0x01AC||Exit Sandy||
|-
| 0x01AD||NPCSpecial_PlatformSnap||
|-
| 0x01AE||NPCSpecial_PlatformFall||
|-
| 0x01AF||Goo set warb coeffs||
|-
| 0x01B0||Goo set freeze duration||
|-
| 0x01B1||Goo melt||||?||
|-
| 0x01B2||Set State Range||
|-
| 0x01B3||Set State Delay||||?||
Line 884 ⟶ 890:
| 0x01B4||Set Transition Delay||||?||
|-
| 0x01B5||NPC Fight On||
|-
| 0x01B6||NPC Fight Off||||?||
Line 908 ⟶ 914:
| 0x01C0||Hit (Lower Body)||||?||
|-
| 0x01C1||GiveSocks (current level)||
|-
| 0x01C2||GiveCollectables (current level)||
|-
| 0x01C3||SetSocks (current level)||||?||
Line 916 ⟶ 922:
| 0x01C4||SetCollectables (current level)||||?||
|-
| 0x01C5||On Answer Yes||[[DYNA\game_object:talk_box
|-
| 0x01C6||On Answer No||[[DYNA\game_object:talk_box
|-
| 0x01C7||Hit Cruise Bubble||
|-
| 0x01C8||Duplotron_KillKids||
|-
| 0x01C9||On Signal10||[[DYNA\game_object:talk_box
|-
| 0x01CA||On Signal11||[[DYNA\game_object:talk_box
|-
| 0x01CB||On Signal12||[[DYNA\game_object:talk_box
|-
| 0x01CC||On Signal13||[[DYNA\game_object:talk_box
|-
| 0x01CD||On Signal14||[[DYNA\game_object:talk_box
|-
| 0x01CE||On Signal15||[[DYNA\game_object:talk_box
|-
| 0x01CF||On Signal16||[[DYNA\game_object:talk_box
|-
| 0x01D0||On Signal17||[[DYNA\game_object:talk_box
|-
| 0x01D1||On Signal18||[[DYNA\game_object:talk_box
|-
| 0x01D2||On Signal19||[[DYNA\game_object:talk_box
|-
| 0x01D3||Spongeball On||
|-
| 0x01D4||Spongeball Off||
|-
| 0x01D5||Launch Shrapnel||
|-
| 0x01D6||NPC HP Incremented||||?||
|-
| 0x01D7||NPC HP Decremented||
|-
| 0x01D8||NPC Set Active On||
|-
| 0x01D9||NPC Set Active Off||
|-
| 0x01DA||Switch Player Character||
|-
| 0x01DB||Level Begin||[[DYNA\game_object:Flythrough
|-
| 0x01DC||Scene Reset (death)||
|-
| 0x01DD||Scene Enter||
|-
| 0x01DE||Destroyed Tiki||||?||
Line 1,014 ⟶ 1,020:
| 0x01F5||Change Texture of UI||||?||
|-
| 0x01F6||NPC Cheer For Me||
|-
| 0x01F7||Fast Visible||||?||
Line 1,036 ⟶ 1,042:
| 0x0200||UpdateAnimMatrices||||?||
|-
| 0x0201||EnterCruise||
|-
| 0x0202||ExitCruise||
|-
| 0x0203||CruiseFired||||?||
Line 1,046 ⟶ 1,052:
| 0x0205||CruiseAddLife||||?||
|-
| 0x0206||CruiseSetLife||
|-
| 0x0207||CruiseResetLife||||?||
|-
| 0x0208||Camera Collide Off||
|-
| 0x0209||Camera Collide On||
|-
| 0x020A||Slide On||||?||
Line 1,064 ⟶ 1,070:
| 0x020E||Force NPC Conversation||||?||
|-
| 0x020F||Make A Splash||
|-
| 0x0210||Credits start||
|-
| 0x0211||Credits stop||
|-
| 0x0212||Credits ended||
|-
| 0x0213||Bubble Wipe||||?||
Line 1,078 ⟶ 1,084:
| 0x0215||Set Opacity||||?||
|-
| 0x0216||Take Socks||
|-
| 0x0217||Debug BREAK||||?||
Line 1,084 ⟶ 1,090:
| 0x0218||Born||||?||
|-
| 0x0219||Platform Pause||
|-
| 0x021A||Platform Unpause||
|-
| 0x021B||Store Options||
|-
| 0x021C||Restore Options||
|}
|