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Battlepedia>TetraxZ (→Links: editor files) |
m (Seil moved page VIL to EvilEngine/VIL) |
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<onlyinclude>
{{#vardefine:typeid|VIL}}<nowiki/>
{{#vardefine:name|NPC}}<nowiki/>
{{#vardefine:type|[[Entity]]}}<nowiki/>
{{#vardefine:basetype|0x2B}}<nowiki/>
{{#vardefine:games|BFBB Incredibles}}<nowiki/>
{{#vardefine:sourcecode|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zNPCTypeCommon.h zNPCTypeCommon.h]}}<nowiki/>
{{#vardefine:image|}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}
This asset defines an entry for an NPC, enemy, tiki and others.
==Format==
VIL are [[
{| class="wikitable"
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| 0x58 || int || '''npcModel''' || See Models (BFBB) below
|-
| 0x5C || [[AssetID]]
|-
| 0x60 || [[AssetID]]
|-
| 0x64 || [[AssetID]]
|-
| 0x68 || [[AssetID]]
|-
! colspan="4" | Events
Line 532 ⟶ 537:
| FF6460AE || Unused || fish_h_fried_bind
|}
[[Category:Asset]]▼
==Links==
[https://github.com/igorseabra4/IndustrialPark-EditorFiles/tree/master/BattleForBikiniBottom/GameCube/Enemies Enemy HIP files contains all the files needed for an enemy to be used ingame]. It can be easily added using Edit>Import HIP Archive
{{Assets}}
{{AutoGameNavs}}
▲[[Category:Asset]]
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