EvilEngine/PKUP

Revision as of 09:11, 1 September 2018 by Battlepedia>Igorseabra4 (Created page with "Power Up/Item ===Format=== {| class="wikitable" ! Offset !! Type !! Description |- ! colspan="3" | Header |- | 0x00 || int || '''Asset ID''' |- | 0x04 || byte || '''Asset type...")
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Power Up/Item

Format

Offset Type Description
Header
0x00 int Asset ID
0x04 byte Asset type. Always 0x04
0x05 byte Number of Events
0x06 short Flags
Pickup
0x08 byte Unknown - Always 1 or 0.
0x09 byte Type
0x0A byte Unknown - Always 0.
0x0B byte Unknown - Always 2 or 0.
0x0C int Unknown - 0.
0x10 int Unknown - 0.
Transform
0x14 Vector3 Rotation
0x20 Vector3 Position
0x2C Vector3 Scale - Always (1, 1, 1).
0x38 Vector3 Unknown - Possibly color, but I haven't checked yet. Always (1, 1, 1).
0x44 float Unknown - Always 1.
0x48 float Unknown - Always 255.
Pickup info stuff
0x4C int MINF ID - Always 0x94E25463, which is the ID for pickups.MINF.
0x50 int Unknown - Always 0
0x54 int PickupTable Entry - ID to an entry in boot.HIP/PickupTable.
0x58 short Unknown - Always 0, 1, 2, or 3
0x5A short Unknown - Always 4

Types

  • 0x81 - Blue shiny object
  • 0xCB - Purple shiny object
  • 0x34 - Green shiny object
  • 0x3B - Yellow shiny object
  • 0x3E - Red shiny object
  • 0x13 - Underwear
  • 0xDD - Golden spatula
  • 0x24 - Sock
  • 0x2E - Golden underwear
  • 0x40 - SpongeBall
  • 0x27 - Steering wheel
  • 0xBB - Power crystal
  • 0x10 - Artwork

Events

  • Mount
  • Pickup
  • Drop pickup