EvilEngine/MRKR: Difference between revisions

m
Seil moved page MRKR to EvilEngine/MRKR
Battlepedia>Seil
m (Seil moved page MRKR to EvilEngine/MRKR)
 
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<onlyinclude>
{{AssetInfobox
{{#vardefine:typeid|MRKR}}<nowiki/>
|subtitle=Marker
{{#vardefine:name|Marker}}<nowiki/>
|type=[[Binary]]
{{#vardefine:type|[[Binary]]}}<nowiki/>
|games=Night of 100 Frights<br>Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>The Incredibles<br>Rise of the Underminer}}
{{#vardefine:basetype|}}<nowiki/>
{{#vardefine:games|Scooby BFBB TSSM Incredibles ROTU}}<nowiki/>
{{#vardefine:sourcecode|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Core/x/xMarkerAsset.h xMarkerAsset.h]}}<nowiki/>
{{#vardefine:image|}}<nowiki/>
</onlyinclude>
{{AutoAssetInfobox}}
 
A marker represents a 3D position in global space. It is usually used to place the player in the stage after a warp or checkpoint.
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| 0x00 || [[Vector3]] || '''pos''' || Position
|}
 
{{Assets}}
{{AutoGameNavs}}
 
[[Category:Asset]]