Display title | EvilEngine/MODL |
Default sort key | EvilEngine/MODL |
Page length (in bytes) | 768 |
Namespace ID | 0 |
Page ID | 54 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | Battlepedia>Igorseabra4 |
Date of page creation | 19:59, 2 September 2018 |
Latest editor | Seil (talk | contribs) |
Date of latest edit | 22:44, 15 September 2022 |
Total number of edits | 11 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded template (1) | Template used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The MODL asset refers to a RenderWare DFF. It is a model that can be instanced in the world by many other assets. The model's textures are loaded from RWTX assets... |