EvilEngine/DYNA/game object:Turret: Difference between revisions

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(Created page with "<onlyinclude> {{#vardefine:name|game_object:Turret}}<nowiki/> {{#vardefine:version|}}<nowiki/> {{#vardefine:hash|0x798A7982}}<nowiki/> {{#vardefine:games|Incredibles}}<nowiki/...")
 
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</onlyinclude>
{{AutoDynaInfobox}}
 
 
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x00 || [[SIMP]] || '''baseObject''' || SIMP_AssetID
|-
| 0x04 || [[SIMP]] || '''gunObject''' || SIMP_AssetID
|-
| 0x08 || float || '''yawRange''' ||
|-
| 0x0C || float || '''yawSpeed''' ||
|-
| 0x10 || float || '''pitchRange''' ||
|-
| 0x14 || float || '''pitchSpeed''' ||
|-
| 0x18 || float || '''recoveryTime''' ||
|-
| 0x1C || float || '''overheatFraction''' ||
|-
| 0x20 || float || '''coolingSpeed''' ||
|-
| 0x24 || float || '''overheatTime''' ||
|-
| 0x28 || short || '''hitPoints''' ||
|-
| 0x2C || ushort || '''damage''' ||
|-
| 0x30 || [[Vector3]] || '''cameraOffset''' ||
|-
| 0x3C || [[DYNA/pointer]] || '''finalPointer''' || DYNAPointer_AssetID
|-
| 0x40 || [[Color]] || '''laserColor''' ||
|-
| 0x44 || [[Vector3]] || '''offsets''' ||
|-
| 0x50 || [[Vector3]] || '''offsets''' ||
|-
| 0x5C || float || '''laserLength''' ||
|-
| 0x60 || float || '''laserThickness''' ||
|-
| 0x64 || float || '''laserSpeed''' ||
|-
| 0x68 || [[SGRP]] || '''laserSoundGroupId''' || SGRP_AssetID
|-
| 0x6C || [[RWTX]] || '''targetTextureId''' || Texture_AssetID
|-
| 0x70 || float || '''targetTextureSizeX''' ||
|-
| 0x74 || float || '''targetTextureSizeY''' ||
|}
 
{{DynaAssets}}