EvilEngine/DYNA/game object:Teleport: Difference between revisions

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! Offset !! Type !! Variable !! Description
|-
| 0x00 || [[AssetID]] ([[MRKR|Marker]]) || '''marker''' || Position of the Teleport Box.
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| 0x04 || intuint || '''opened''' || 0 or 1.
|-
| 0x08 || intuint || '''launchAngle''' || Rotation (in degrees) to set the player when hopping out of the Teleport Box.
|-
| 0x0C || intuint || '''camAngle''' || Rotation (in degrees) to set the camera. '''Not present in version 1 in BFBB, or in Movie regardless of version'''.
|-
| 0x10 || [[AssetID]] ([[DYNA\game_object:Teleport​|game_object:Teleport]]) || '''targetID''' || Teleport Box to teleport the player to. The other Teleport Box must be opened before the player will be able to use this one.
|}
 
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