EvilEngine/DYNA/game object:Hangable: Difference between revisions
EvilEngine/DYNA/game object:Hangable (view source)
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<onlyinclude>
{{#vardefine:name|game_object:Hangable}}<nowiki/>
{{#vardefine:version|1}}<nowiki/>
{{#vardefine:hash|0x1D3C54EE}}<nowiki/>
{{#vardefine:games|Incredibles ROTU}}<nowiki/>
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</onlyinclude>
{{AutoDynaInfobox}}
==Format==
<source lang=cpp>
struct zHangableAsset : xDynAsset
{
unsigned int object;
xVec3 pivot;
xVec3 handle;
float onGravity;
float offGravity;
float maxAngVel;
float minArcDegrees;
unsigned int hangFlags;
};
</source>
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