EvilEngine/DYNA/game object:Grapple: Difference between revisions
< EvilEngine | DYNA
EnergyDrink (talk | contribs) No edit summary |
EnergyDrink (talk | contribs) No edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 10:
==Format==
<source lang=cpp>
class zGrappleAsset : public xDynAsset
{
public:
unsigned int object;
xVec3 offset;
unsigned int grapFlags;
};
</source>
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
|
|-
|
|-
|
|}
|
Latest revision as of 15:17, 19 September 2023
game_object:Grapple | |
---|---|
Hash | 0xE7928821 |
Games used | The Incredibles |
Format
class zGrappleAsset : public xDynAsset
{
public:
unsigned int object;
xVec3 offset;
unsigned int grapFlags;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | AssetID | object | |
0x1C | Vector3 | offset | |
0x20 | u32 | grapFlags |